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pello

1,238
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A member registered May 12, 2021 · View creator page →

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As simple as great idea! Great fit for the jam too.

Very cute graphics and nice idea! I was expecting a pure mirroring but the implementation was interesting.

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Great idea and good mix of pong and breakout! Fits really well with the jam

I love this minimalistic 3D games. Nice puzzle game!

Not bat for 2 hours. While I was playing I thought that maybe it should be better to set the paddle in the middle of the screen, with balls coming from both directions.

Simple but effective. I wish it had more juice but otherwise, great entry!

Really beautiful and dreamy scenarios! It’s a shame that is that short..

Hey, very nice game (I also wanted to do some mirroring thing). I would just make the restarts faster, otherwise is a perfect game for this jam!

Oh man, firing that “laser” feels so good! Very nice Roguelike

Neat art! it produces a bit of anxiety hahaha

Nice art, I guess that it may be reused from another game, but the implementation is for this jam is great.

Great idea here. It would be awesome to turn this into a table game.

I really like the implementation of the limitation here, mixing puzzle and ability. I would be great to add tons of juicy effects on it.

Hey thanks for trying it. I had to decide if the player could go through walls or not. I finally went with blocking because otherwise the rooms won’t make much sense. Probably it was a bad decision and players feel that the move is not flowing. Anyway, it’s easy to change it.

Really great art and good idea. I wish my memory was better haha! Maybe I would add a bit of juice on the drilling (more sound or debris), but be careful or you will add as much juice as I did :)

I use Phaser because I’m very comfortable with JS and I like to have control of the building process. I don’t like heavy environments like unity or unreal and for the style of games that I like to create Phaser is enough.

I also thought of the word “feel” on this one. The moves and the response to controls is great. It looks simple but with a great style too. Very solid entry!

Nice puzzle! I specially love the visuals, really unique!

Really cute character and interesting mechanics!

55m, not bad. Nice idea… I was thinking if you could turn this into some kind of air golf.

Here is the winner guy! Perfection!

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Eskerrik asko! Jam hau jokua hasteko oso baliotsua izan da niretzat,orain jarraipena eman nahi diot. Horregatik izena aldatu eta webgunea montatu dut. Ea jendeari gustatzen zaion 🤞

Logoa ikusterakoan puzzle estiloko jokua espero nuen, zurezko piezakin. Istorioa oso ona iruditzen zait, agian idei sakonegia zen 48 asteburuko jam batean osatzeko? Dena den, eskerrik asko materiala partekatzeagatik!

Ez naiz mekanika honen zalea baina bistan da asteburu bakar batean egindako lan ikaragarria!

3d xinplea baina oso itsurosoa! Agian efektu gehiago jarriko nituzke (hautsa) jauzietan eta beste efekturen bat azenarioak hartzerakoan: puntuak goraka eto soinu bereziak. Dena den, zorionak jokua osatzeagatik.

Baliabideen kudeaketa & scape room bat nahastu duzue. Oso ongi aurkeztuta gainera!

Biraka mugitzearen efektua eta arrastoa ikaragarri ona iruditzen zait. Bi egunetan egiteko oso joku ona! pd: Logotipoa César Oroz-en estiloa dauka.

I like a lot the style and the music. It feels like a Spectrum game :D

Hey, thanks for trying it! You can just move over dice with same or smaller values. In case you can’t move because values are higher you can move back and flip with (space) until you get a higher value.

Hey, thanks for trying it! It’s simple: you can just move over dice with same or smaller values. In case you can’t move because values are higher you can move back and flip with (space) until you get a higher value.

Hey, thanks for trying it! I don’t really know what could be the issue, never happen it while coding it…

Really great art! Please tell me that you did effects with your mouth, haha, I also did that for a jam :D

Very nice idea! Super hard to master though, well probably I’m too bad at this.

Simple but super fun! Thank you for adding the checkpoints! A game like this won recently, just saying ;)

It’s a simple idea but perfect for the theme. Just with a bit more of feedback it could be more addictive: the player could leave a trail, maybe some dust/blood when you hit something, but above all, a simple rolling animation (just 3 frames). I guess that time is too tight. But at least more sound effects (rolling, when you turn, on hits, etc) could be easier to add. Nice music btw!

Simple but effective idea. I would just add some regular trail for the vehicle so it would make the driving more addictive. Also some extra effect when you switch roads would be great. The mechanic of the siren is nice too!

Probably the best character of the jam ;) Super cute visuals! It’s hard to do it right, I guess that the whole point is to keep the balance against the urge to go faster.

It feels great to drive, specially for the trail you leave behind. I would just add more effects when hitting something, just for extra satisfaction.

Visuals are great! Maybe I would add some smoke when you land after a jump or some kind of feedback (waves would be great). It’s hard to master though

It would be great to have some trail effect while rolling, or dust when you hit or land. Otherwise, simple but good idea for the topic.