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Slice'em Up (Trijam #197)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #22 | 1.633 | 2.667 |
How well does the game fit the themes? | #23 | 2.245 | 3.667 |
Overall | #25 | 1.796 | 2.933 |
How much do you enjoy the game overall? | #27 | 1.837 | 3.000 |
Gameplay | #27 | 1.837 | 3.000 |
Visuals | #29 | 1.429 | 2.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
6 hours 3 minute
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Comments
Gameplay is pretty straightforward here, and I really like that you have to reduce the enemies down into the smallest blobs to shoot them. Player movement was initially a bit fast for my taste, but then I saw how quickly enemies spawned. So it ended up making sense. Overall nice job!
Thanks for the feedback ! Actually i really like game where there is a ton of enemies and you have to move fast and shoot everywhere to survive that's why i had done that