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One Life To Live's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #11 | 3.143 | 3.143 |
How much do you enjoy the game overall? | #11 | 2.857 | 2.857 |
Overall | #14 | 2.400 | 2.400 |
Visuals | #14 | 2.286 | 2.286 |
Audio | #16 | 1.429 | 1.429 |
How well does the game fit the themes? | #18 | 2.286 | 2.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2 Hours and 50 minutes
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Comments
Had a lot of trouble figuring out what was happening here. Sometimes my clicks didn't even register and I couldn't beat any enemies.
But I get it: it's tough to make an FPS game (or most games) in 3 hours, so props for trying out something in full 3D. I still haven't touched 3D gamedev so that stuff is a mystery to me.
Sometimes, it doesn't feel like you hit it because there are no particles. I'll try to fix this in future projects.
The browser build didn't work for me. Maybe it's just my computer :(
probably just your pc, worked fine for me, what type do you have?
I tried to play the web build on a chromebook
it said I don't have the server resources to load the project
Might be it doesn't support chromebooks. I don't totally know, hope you get it working