Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Free Delivery (trijam 202)View game page

Submitted by lights+blue — 5 hours, 17 minutes before the deadline

Play game

Free Delivery (trijam 202)'s itch.io page

Results

CriteriaRankScore*Raw Score
Audio#162.7773.000
How well does the game fit the themes?#163.2403.500
How much do you enjoy the game overall?#202.6232.833
Gameplay#212.3152.500
Overall#232.5612.767
Visuals#251.8522.000

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
3 hours excluding compiling

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

This was more fun than I expected! I would have loved to see an Easter egg somewhere, but overall good work! With some polishing, this could become a really lovely and relaxing game :)

Submitted

I think the only thing that's missing here is polish, which is totally understandable given the time crunch. I loved how the boxes held determined how many jumps you had, and all of the funny little quotes that all of the recipients had. My main gripes are just the gravity, the sticking to walls, and the super harsh punishment for being hit by red. If it maybe just made you drop the box instead of deleting it I think that would already solve a huge issue, along with the wall sticking. Still, super impressive for 3 hours! Great job!

Submitted

Good job. I like the idea that there is a bit of tactics, picking up 1 or more boxes. A bit of humor too :-)

Movement's very slow, gravity very low, makes the game feel not so engaging. 

I think with some polish and balance, this could be a really nice game.

Submitted

Cool idea, I like the risk vs reward right at the start :)

Submitted

Neat - keep making game