Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Maelvomen

101
Posts
2
Topics
9
Followers
3
Following
A member registered Sep 16, 2021 · View creator page →

Creator of

Recent community posts

Not better than your highscore but atleast close to it. Really good game, I wouldn't have done it any better!

Thank you! I sadly did not really make it clear what the goal is. When you have finished 25 levels you enter a final level where you insert the crystals into big stones in order to win.

(1 edit)

I reworked some small bugs and added a tutorial to the crafting process. I will try to add the resource ordering and task system today, wish me luck haha!

I added different emotions and changed some colors. That should be all for today! 

I added a few colors and a clock. I also implemented a truck system, that will provide resources for the production.

Shadows can make a huge difference! I also added two events that will acure while the production is running, but more about that later.

Thank you :)

I added numbers that indicate the quantity of an item or resource, as well as the entire production system and animation.

(1 edit)

Welcome to Foggy Factory - Assemble, 

 where you play as Froggy the frog and are tasked with assembling components to produce items and keep your business running. Each month, you must pay rent and if you fail to do so, you'll have to start again. The game requires you to order resources, manage unexpected problems, and complete tasks to earn more money. The ultimate goal is to keep your business afloat and become a successful factory owner. As you progress, you'll encounter exciting events that will test your skills and push you to become the best factory owner out there. Get ready to put your skills to the test in this thrilling and challenging game. 

 I've recently started exploring digital drawing, and I've already come up with some exciting game mechanics!

You must drag items into designated boxes to begin production!

If you have any ideas or suggestions, please feel free to share them with me. I'm always looking for ways to improve and enhance my skills and this game idea!

This was more fun than I expected! I would have loved to see an Easter egg somewhere, but overall good work! With some polishing, this could become a really lovely and relaxing game :)

Great job for such a short amount of time! With a few additions and some fixes, this would be an even more wonderful experience. Well done!

Great job and a truly interesting concept. Keep up the good work!

The sounds are super cute and the idea is lovely! I found the slingshot to be a bit confusing, but it still managed to put a smile on my face :)

Good work! The music made the whole game even more intense haha!

Huge thanks for your positive feedback! I'll definitely take a closer look at the speed issue. Thank you again :)

With a few adjustments, this could be really good. The music fits well and the artwork is simple but definitely enough for a 3-hour game. I'm still curious about what the blue areas do though. Keep up the good work! :)

Greatly appreciated!

Thank you very much!

The game becomes increasingly challenging as you progress, with every shot counting after reaching a score of around 550 points. Thank you for your kind feedback!

Thank you!

The shooting speed increases over time as more enemies spawn. I highly recommend keeping the left mouse button pressed, as it will automatically shoot once the cooldown is over. Thank you for your feedback!

It may be worth trying a different web browser or checking that your sound settings are not muted. I hope that helps!

No worries, you did great considering the limited time! :)

A fantastic and engaging game, I love it! Adding a restart button and increasing difficulty over time would make it even more enjoyable. Well done!

This game is so fun and addictive! I love it. My high score is 64, I could have played longer though. Great job!

What a lovely idea! Although, there was an issue with an infinite amount of enemies spawning. That should definitely be fixed haha. Overall, a great submission!

Sure :)

The idea of the game is wonderful, however, it becomes quite boring after a few seconds and dying seems impossible. A few adjustments such as adding a score or points to collect would greatly enhance the gameplay and make it more interesting to continue playing.

The game is well done, with a solid design and enjoyable gameplay. However, adding a crossbar would be a great addition. For a game developed in just 5 hours, it is impressive that it includes 3D graphics and the ability to collect items. Keep up the good work!

I share the positive feedback on the game. It has a good design and is fun to play. However, there are some bugs that need to be fixed, such as the ability to shoot enemies through walls. Despite this, overall, a fantastic job!

I was impressed with the player movement in the game. It was unique and innovative. With some fine-tuning and a more engaging objective, this could be a fantastic game. Great job in only 3 hours of development time!

(3 edits)

My highscore is 570, can anyone beat it?

Lovely. Such a clean finish and the glowing is just amazing. Giving the option to select one of many weapons makes up even more fun! Well done :)

(1 edit)

A really good idea and a clean finish. The only problem I had was that I paused the game exactly where you change the volume, and the yellow button was unreachable from then! Since that, a lovely game, good job! :)

Such a great peace of art! Can I ask with what program you have animated the characters? :)

As soon as you fly over them, they die and you won't lose any health. Each one deals 1 damage. The further you fly away from your spaceship, so faster they will disapear. Try to upgrade your speed? Hope this helps! :)

Thanks for you feedback! The only way of losing that much health is through black holes. They kill you instandly. As soon as you get close to them, they grow really big pretty quick!