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Don't Shoot The Circles's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does the game fit the themes? | #15 | 3.364 | 3.364 |
Audio | #16 | 2.909 | 2.909 |
Gameplay | #17 | 3.091 | 3.091 |
How much do you enjoy the game overall? | #19 | 3.091 | 3.091 |
Overall | #20 | 2.909 | 2.909 |
Visuals | #32 | 2.091 | 2.091 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2h 50min
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Comments
Shooting actually felt really good, just wish I had more frequent targets!
Thanks!
I know you mentioned that you would have liked to add actual sprites, but I really like the simple look is has already. It reduced visual clutter and helped make the game fun and relaxing for me, good stuff!
Thanks!
Solid entry. Just one question: why green enemies and red allies? Lol, not the most conventional decision.
I was thinking red means stop so you don't want to shoot those objects. Green means go so go ahead and shoot those.
Ah, makes sense.
Very nice game ! i'd love to see it with sprites and better stuff !!
Thanks! Hopefully with some practice I'll be able to incorporate more nuanced features in these game jams.