Play game
Stop Walking Pls's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #1 | 4.462 | 4.462 |
How much do you enjoy the game overall? | #1 | 4.077 | 4.077 |
Visuals | #2 | 3.769 | 3.769 |
Overall | #4 | 3.338 | 3.338 |
How well does the game fit the themes? | #12 | 2.846 | 2.846 |
Audio | #13 | 1.538 | 1.538 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2:40
Leave a comment
Log in with itch.io to leave a comment.
Comments
Cool concept! And it's satisfying and puzzly to play.
As others have mentioned, I like that there are lots of levels and they're well-designed.
The red rectangle seems like it needs a physics rework. It feels like maybe it's being simulated using a Rigidbody, but when it's moved by the mouse, the non-physics-based motion causes the simulation to behave unpredictably, especially when colliding with the player. Maybe using a kinematic Rigidbody or trigger would help?
The connection to the theme feels a little loose? I guess the various objects you can move around are technically resources, so it sort of works? I dunno.
It's hard to decide what to suggest for improvements, because the game has everything it needs to be an excellent prototype! I think my only suggestion to make a better jam entry would be to add music. Adding a third-party music asset is really nice and takes almost no time out of your budget, especially if you pick something out before you start.
The game is missing a lot of little bits of polish that I normally expect in game jams, but that I guess are fine not to have in a three-hour project. If you keep working on it, remember to emphasize key gameplay events like jumps, death, and victory with appropriate sounds and animations, and to add some sort of transition so the game doesn't instantly snap between levels.
This is a really well-designed game; well done!
Thank you for leaving such an extensive and well-argued comment, it helps a lot. ๐๐
The puzzles and the ingenuity required to solve them were really nice! The amount of puzzles you had already was also really nice to see
So much fun and such a great idea!! I played through all of it and enjoyed it very much. That mechanic is so creative and worked so well with all the different puzzles and level designs you made! <3
great game, lots of levels for the timelimit, and well made.
Thanks ๐
Great little puzzle game for the time limit. Lots of levels in under 3 hours. Easy to figure out, nice art pack. Well done.
thanks for your feedback ๐