Play game
It will do's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #11 | 3.470 | 4.250 |
How much do you enjoy the game overall? | #14 | 2.858 | 3.500 |
Gameplay | #15 | 3.062 | 3.750 |
Audio | #24 | 2.041 | 2.500 |
Overall | #25 | 2.572 | 3.150 |
How well does the game fit the themes? | #31 | 1.429 | 1.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
48
Leave a comment
Log in with itch.io to leave a comment.
Comments
Really nice game! Great visual and gameplay. It's good to see that you continued making your game even after 3hrs (most people stops and delivers an unsatisfying/unfinished game), the result is excellent!
Really fun game and a neat concept! I like how I couldn't control when the character would shoot but I wasn't a huge fan of how it kept shooting even out of combat. I found that most of my deaths in this game came from accidentally shooting a wall when I wasn't even fighting any enemies. I think that after your done combat you should be able to explore and look around without fear of braining yourself. That may just be a skill issue on my part though. Other than that, fantastic work!
That’s the thing, you are supposed to be always in combat. I just finished all core functionalities for a proper game loop. I hope to get the spawning and enemies pushing the player to the edge. Everything is changing until the Trijam stream.