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A jam submission

It will doView game page

Submitted by NeZvers (@NeZversStudio), Fireskelet (@fireskelet) — 17 hours, 1 minute before the deadline
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It will do's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#113.4704.250
How much do you enjoy the game overall?#142.8583.500
Gameplay#153.0623.750
Audio#242.0412.500
Overall#252.5723.150
How well does the game fit the themes?#311.4291.750

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
48

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Comments

Submitted(+1)

Really nice game! Great visual and gameplay. It's good to see that you continued making your game even after 3hrs (most people stops and delivers an unsatisfying/unfinished game), the result is excellent!

Submitted(+1)

Really fun game and a neat concept! I like how I couldn't control when the character would shoot but I wasn't a huge fan of how it kept shooting even out of combat. I found that most of my deaths in this game came from accidentally shooting a wall when I wasn't even fighting any enemies. I think that after your done combat you should be able to explore and look around without fear of braining yourself. That may just be a skill issue on my part though. Other than that, fantastic work!

Developer (1 edit)

That’s the thing, you are supposed to be always in combat. I just finished all core functionalities for a proper game loop. I hope to get the spawning and enemies pushing the player to the edge. Everything is changing until the Trijam stream.