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ProYd

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A member registered Feb 04, 2023 · View creator page →

Creator of

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Thanks for playing! I thought about speed-running when I designed the game. I’ll add a leader-board just for you :P

Very complete management sim game, there are a lot of stuff the player can do to grow its economy. I’m not a huge fan of the art however (is it AI generated pixel art?), but it doesn’t matter much for this kind of game.

Solid game overall, well done!

I’m very sorry you experienced such bug. This project was quite ambitious and complex to implement, I will work more on the performance and stability in the future.

I’m glad you could still appreciate your overall experience, thanks for your kind comment!

A well-made sim RPG game! The game is very intriguing and make me want more contents!

The UI is already nice with the custom theme, the icons and the character’s portrait. I think that a custom text font could make it look much better for very few effort.

A background music, some ambience sounds matching the UI tab and some UI sounds (button hovered/clicked) would make the game feel much more “alive”.

I feel a very good potential in this game, keep the good work!

I always like when a game revisits old popular games. The difficulty is a bit high and the game-play tends to be monotonous IMO, but the concept is interesting and the art (including in the menu) is very original and well made.

Nice pixel art and very relaxing music!

I’m a huge RTS fan, really cool game! I had a blast playing it. I could beat the first 3 levels at first try but it was already challenging. I’ve been quite surprised by the fact I could not control the units, but it is quite innovative and thus interesting for a RTS game.

I’m impressed, well done!

Nice game! I think that the replay feature is really cool, it could be even more satisfying if the replay was viewed from a third person camera.

I like the art and the game-play looks very promising and original.

I hope the full version will available soon!

I hope you will find the motivation to continue this project. I really like this kind of game and I feel a very good potential in yours. The UI design is very nice also. Nice game, keep the good work!

The many available upgrades made it all, cool game!

There is a lot of text in the HUD that could be hidden in menu or shorten with icons in order to have a more comfortable view. I was surprised the sound fx when catching a ghost, I initially felt like catching a ghost was a mistake because of the sound.

Nice entry!

It is an interesting blend of different game genres, I can feel a good potential. The beginning of the game is quite slow, the enemies are very high and hard to reach and they take a long to time to move down. Nice game!

Simple but very original, polished and fun game! The water squirt and the wind effect are impressive, well done!

Very colorful arts, and the trees in the background are beautiful. However some drawing are strange, like the gems (at least, I think it is gems) do not look very natural and does not really feel it belong to the decor. Keep the good work!

You have a nice concept to expand further! The time slowdown effect is cool.

Looting the enemy after a kill is very satisfying in your game, although collecting the loot seems to have no effect. Keep the good work!

Cute graphics! Adding time constraint for clicking the button could make the game more interesting with few efforts!

Nice entry.

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I’m impressed by the arts, and it runs very smoothly on web. Very solid game, I can’t wait for more content & story, well done!

The controls are not very comfortable but the game-play has a very good potential. The shooting feedback is good. Nice game!

Farming is always quite addictive, I feel a great potential in this game. The story leading to the character to farming is nice too.

It misses a music, ambience sounds and some visual feedback to make or more living world.

I hope you will continue developing this game!

Nice entry! The obstacle that looks like a small arrow is sometimes almost invisible, and I most frequently died because I did not notice it.

Package delivered!

The difficulty is perfectly set for an interesting and quick playtrough, not too hard not too easy. I like the projectile trail fx. However, the shooting sound is a bit too loud IMO (and maybe it misses some variations?).

Nice game!

Poetic and relaxing! I’m not a huge fan of plate-former but the dialogs and the music made it all. Also I love how the other character is following the player. Nice art for the ruins and the background too!

Thanks for your feedback!

I never heard about the itch app before, I’ll take a look. (I’m developing on Linux).

What keyboard layout do you have? I don’t have a “qwerty”-keyboard neither, but it work fine for me: you should hit the key based on its location on a qwerty keyboard. It is not very convenient I admit but Godot web build can’t “translate” the real name of a key…

Thanks for your feedback and your ideas!

At first, I wanted to add more paper-folding models in the game, but it is harder to model that I initially thought, ahah! I keep the idea for a later update.

Thanks for playing!

I may surprise you but I usually don’t like puzzle game neither. In order to make a puzzle game that I could like, my approach was to make sure the puzzles have many way to be solved (for most of them at least). Thus it gives some place for creativity, and a better satisfaction of solving them.

I’m glad you like it, it was a huge amount of work!

Thanks for your feedback. Designing levels of increasing difficulty was challenging, it’s good to hear that it is correct. I expect the player to do both inspecting the program and observing the robot behavior in order to understand the program. But I agree that the “action”/“target” is not very clear and could be improved. Such kind kind of new and unique game mechanics are hard to introduce to the player… in my to-do list for the next update :)

Very original idea, it was fun to play!

I really like this genre of game, but maybe it misses some polishing (more juice with visual and sound fx, adjust sound fx like the loud footstep…). The game has a good potential and I already feel the fun when playing. Keep the good work!

All 5s stars, really well polished game with challenging puzzles. Great game!

Simple but clean aesthetic, I like it! Disabling anti-aliasing on the text font can make the game look even better.

Those worm spawners bring the satisfying touch of originality to this genre of game. I’m not a huge of having to repeatedly smash a button to shoot however.

The music gives a really good vibe to the game, keep working on this project!

Cute graphics and sounds that give a fresh breath to the well-known genre.

Simple aesthetic but really fun game, good job!

Excellent! It reminds me about doki doki literature club. The drawings and the music match very well with the story.

Very original game-play, I’d love to see how your game evolve in the future.

(and very good dash animation!)

Simple and yet cute clicker. A well chosen color palette and nice drawing!

I like how the aesthetic and the music build together a dark and intriguing atmosphere. Great work!

The first waves were a bit too slow/easy, but then the boss arrived and bring some challenges with nice bullet-hell patterns. Nice game!

I’m a bit confused with the mouse control, I think it is because the direction is reset when the mouse move out the window (I have a dual screen setup here).. grabbing the mouse inside the widow would be nice maybe? But promising game! The rooms are very immersive, and the graphics look smooth. Well done!