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Tri-Jam's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does the game fit the themes? | #8 | 3.167 | 3.167 |
How much do you enjoy the game overall? | #11 | 2.167 | 2.167 |
Overall | #12 | 2.133 | 2.133 |
Gameplay | #14 | 2.083 | 2.083 |
Visuals | #15 | 1.917 | 1.917 |
Audio | #16 | 1.333 | 1.333 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
4-5 ish hours. Didn't time myself.
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Comments
Pretty shaders! Similar to another game in the jam that spent more time with the concept and had a no gravity mode when moving around managing things. The movement in the game felt inconsistent with jump heights and being able to stick to walls. Still fun :)
Thanks for the response! I spent a bunch of time playing with shaders for the game then saw I had like an hour left which probably resulted in the jumping bugs and missing the quick fix to avoid wall sticking.
Thanks again! I'll check out your game!