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Odd Ones Out's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #3 | 3.914 | 3.914 |
How well does the game fit the themes? | #4 | 4.143 | 4.143 |
Audio | #4 | 3.857 | 3.857 |
Gameplay | #4 | 3.857 | 3.857 |
How would you rate the game considering all other categories + development time? | #5 | 3.857 | 3.857 |
Visuals | #9 | 3.857 | 3.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 Hours
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Comments
Hey, we had a pretty similar idea! I really like the chaotic energy due to the bouncing shots, makes it feel very frantic. Although like other commenters mentioned, I also had the issue that made me move above the enemies and miss my shots, and if it doesn't happen, it's a bit too easy to store up a huge amount of health. Still, really fun execution here
Really fun game. A bit easy due to the health recovery, until my hits stopped registering - looked like maybe hitting into too many enemies pushed me too high or something like that, so my shots were just going over them?
Cool game! The game is fun to play. It also has nice visuals and audio. It's a bit hard to aim though. The game also glitched a couple of times making it so that nothing happened to the enemies when I shot them.