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Trick or Treat's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #10 | 3.462 | 3.462 |
Audio | #13 | 2.923 | 2.923 |
How well does the game fit the themes? | #18 | 3.692 | 3.692 |
Gameplay | #20 | 2.462 | 2.462 |
How do you rate the game overall (you can consider fun, dev time, etc.)? | #20 | 2.231 | 2.231 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
Team of 2 people, the longest time - 4 hours
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Comments
I liked the aesthetic. I couldn't really work out the gameplay though - how do you tell if you should open the door or not? I think the transitions were cool though and the ambiance and sound were nice!
I believe each monster/costume has a tell for whether it's a real monster or just a costume. I figured out the ghost and mummy, but not the vampire/zombie(?).
+1 compliments to the transition effects, they're fun!
I haven't played the games you reference, so this was a fresh experience for me. The spooky character art is well done. I'm a special fan of the pumpkins in the background. What are those two up to? Very suspicious.
Funny concept! I got eaten by the monsters, but without any pain. LOL. I really liked the idea of looking behind the door, and the effects for transitioning from one vision to another are very well done.