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Gardener of Eden's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does the game fit the themes? | #1 | 5.000 | 5.000 |
How do you rate the game overall (you can consider fun, dev time, etc.)? | #3 | 4.000 | 4.000 |
Audio | #3 | 4.333 | 4.333 |
Gameplay | #9 | 3.667 | 3.667 |
Visuals | #11 | 3.333 | 3.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous and shown in a random order.
- Music was a great mood setter. If the game were expanded you could put something like minigames to boost gains or mitigate losses.
- Impressive work and such an intriguing concept. The balancing must have been hard to manage, but it works pretty well, and the music gives a very nice atmosphere, helping us identify the context even better than the date itself. Overall a very interesting and deep experience, well done!
How long was your dev time?
2h55m pure dev time, ~2h of planning and writing.
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Comments
I really liked this! Writing is great, love the concept, great job!
Thanks! While stressful, I also had great fun building it. :)