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dutchlish

792
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4
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22
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3
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A member registered Sep 01, 2019 · View creator page →

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Dj is knowledge, dj is wisdom. Thanks for playing!

Haha glad you like the vibezzzz! :)

Thanks for playing. Shame you didn't take to the controls as much, - I feel like they are something that take a bit of getting used to, but then once they click then they flow, but understand that getting to that stage can be tricky and easy for me to say when I was using them for 100s of hours while making the game! Thanks again 

Thanks!

Thanks for playing and glad you liked the mechanic! Normal is maybe too hard indeed, I just wanted it to be a challenge but leave the easier options there if that didn't work out (mainly for the game jam), in a normal situation think I'd tone it down a little bit. Thanks again!

Thanks for playing!

Tried again for another while but still not managed to complete, getting to the third boss, going to keep trying through the week! 

Ah glad you completed it! :) And normal mode, certainly for the last boss, is still heavy!(..as I'm sure you know!). Hard will be very tricky for the last boss, I haven't quite done it but got close enough to know it's possible, but don't feel bad if it's too tough!.. and for Elton you'd need a pretty good run too (you can only take 10 hits as opposed to 20, so have to be very patient). As for Brutal mode, I kind of put that in because I know that for each boss it is theoretically possible. I have completed the first boss on Brutal, second I am sure is possible as I came so close,  but not quite, last as I say on the menu I think is possible but would take such mastery of timings that not sure anybody will get that far! Might try it again when I'm feeling able! 

Thanks for playing!

Thanks! Glad you enjoyed it!

This game looks really really slick. Gameplay is solid too. It is great like this, and I think it lends itself to further development too, maybe some weapon upgrades, but as it stands this is a quality entry. Great job!

Absolutely aweome bullet-hell. Very good job! 

Cute game. Attack throw and lock on feel intuitive. Good job

Glad you found it so much fun!

Great mechanic and so much fun to play! wanted to keep playing. Really satisfying to get a hit. 5 stars on everything apart from....boss? Maybe I just didn't get far enough but I didn't come across a boss. Generally great job though

Lot of potential in this game, like the hurling the boss toward the bomb mechanic. Looks really cool too. Good job.

I thought this was awesome! I'll admit I got to level 8 without remembering I could zoom in and out or press space, I just did everything rotating. Tried space a few times but wasn't quite sure what this was about, but just rotating around the planets managed to get that far, then died on the 9th boss. I think this is very well made, great job! 

Love the visuals and mechanic. This feels really polished, definitely lends itself to expanding it into a full game. Great job!

Thanks!

I think this game has a lot of potential. When beating the first boss for me it kept looping back to that boss. Maybe a clear progression from one boss to the other would be nice. Generally though the 'punch-out' like mechanics are really tight, it's genuinely satifying to land a punch and to dodge. It just needs a load added to it in terms of user experience, but the basis is really worth working on. Good job!

Love it! Music and atmosphere cool as hell. Controls and timing pretty tricky, but as others have said could be a skill issue. Nice to see another game where you play as a DJ! Though mine is not a rhythm game. Very good job on this!

Made me smile to see your trijam skills translated into a longer jam! This game is absolutely awesome. A very difficult thing to do to make a boss rush (relatively) peaceful and minimalist, everything just clicks in the game from atmosphere to art to music to gameplay. Hitting the boss is so satisfying with the sound effect, and killing the boss even more so. It is very tricky, played a few times and hoping to try and complete it later. 5 star entry, well done man! 

Ah nice :) Likewise can't wait to play yours! Good luck!

Sorry been offline for a while, taking a hiatus from the 3 hour jam as taking part in the Boss Rush jam all this month. 

Happy new year and thanks for playing! Creepy score indeed..!

Cheers!

Thanks!

Got the new keyboard today and this is the first game I played! Really got to try the thing out haha. Love this game. Love the metaness, totally works for the actual theme. Graphics are perfect for it. The actual gameplay mechanic is really unique, and so satisfying to get right!Thought my touchtyping skills were better than they were though.. Still working on my high score. Really great stuff!

Thanks so much for the kind words! Really glad you enjoyed the game this much. I made it on my own (was a busy month!) - my main goal was for people to enjoy playing it as much as I enjoyed making it haha, good to see I had some success on that front! Cheers : )

Thanks!

That's insane! I was doubtful whether that mode was even possible.. that's some serious good reactions!

Thanks for playing. New keyboard on the way so will try your game later in the week. Cheers!

I really liked this! Writing is great, love the concept, great job!

Thanks! Glad you liked it!

Incredible art, amazing execution. Very good job!

The concept is just hilarious, take on the theme ingenious, and the gameplay doesn't disappoint either, very good entry! 

Aesthetically spellbinding! Fun to play too, very good entry!

Thanks and thanks for playing! There are indeed strategies that involve finding a spot and then waiting for a good time to move. On reflection I should probably have made the enemies spawn from the top too to avoid this, but it's maybe good to have an option to play like this

Thanks! Glad you liked it

Shooting and movement feel really tight in this. It's been said before but the enemies were a little unforgiving. I think maybe a slower start to get used to enjoying blasting a few of them before being thrown in the deep end might have been nice, but lots of potential here and the FPS mechanics feel awesome. Good job! 

So impressed with this! A game that genuinely feels like it was made in the early 80s, rather than a nod to a game from then, is something you rarely see. Also massive hats off for doing it in javascript. 5 star entry. Top work! 

Haha glad you liked it! Thanks loads for playing :)

I assume you mean the music while in the house/garden area? All music is credited on the game page, with where that music appears, so you should be able to find a link to it there anyway. :) 

Cheers! 

Really liked this, love the 2D graphicsin the 3D world. Relaxing to play, enjoyed the dancing puzzle at the end, was satisfying to finally solve. Very good job!

NEVER to be confused with Sutton Waldron indeed! Haha.

I'm originally from Essex. Not been to Saffron Walden in years but, as I remember, it was EXACTLY as depicted in this game ;)

Really glad you liked it!