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A jam submission

Pacific PeacekeepersView game page

Protecting the denizens, one fish at a time.
Submitted by sleepicacti — 4 hours, 28 minutes before the deadline
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Pacific Peacekeepers's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#24.0004.000
Visuals#24.5564.556
How do you rate the game overall (you can consider fun, dev time, etc.)?#33.8893.889
Gameplay#53.8893.889
How well does the game fit the themes?#192.8892.889

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
Team of 4 people, longest time 3 hours.

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Comments

Submitted

Great art, fun to play, and just felt really polished. Loved the implementation of the theme too!

Submitted

Fantastic entry for such a short time I loved this game and how you implemented the theme. great artwork.

https://www.twitch.tv/videos/2385233282?t=02h16m54s

(+1)

Loved this game! Reminds me of Ridiculous Fishing, which is one of my favourite games.

Submitted(+1)

This is crazy! You all did an incredible job for just 3 hours. Crazy amount of polish and the artstyle is great.

Submitted(+1)

Great job team! The visuals and audio are very polished, and the core gameplay is amazing for being coded in three hours. The actual premise is extremely unique and I love how satisfying it is to land a shot. I'm also surprised by how in-depth the upgrade system is. If I had to nitpick, I have a few ideas for a future release. More health points would help the balance IMO, as well as a pause button for the shop. Also, the risk does not feel too emphasized since the scanner shows which fish are enemies, but that's only relevant for the jam period. I would love to play a later release for sure. Also I love the swordfish sprites.