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Cells hive mind's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #3 | 3.909 | 3.909 |
Audio | #6 | 2.818 | 2.818 |
Overall | #6 | 3.727 | 3.727 |
How much do you enjoy the game overall? | #8 | 3.182 | 3.182 |
How well does the game fit the theme? | #8 | 4.273 | 4.273 |
Visuals | #9 | 3.364 | 3.364 |
Made within 3 hours? - put 5 stars. Less if stated that devtime was over 3 hours | #9 | 4.818 | 4.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your devtime?
2:53 + about 1 hour to come up with idea
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Comments
I like the idea, but being able to accidentally shoot my own cell bodies is not fun! :D I tried to add more bodies and shot my already existing energy cells! Overall, the idea to be able to shoot your own units is ok, but even trying to switch to another one releases a projectile! Otherwise, nice job!
Complete and cool, but needs a tutorial because it is really hard to understand.
Nice Idea, I was more deadly than the virus, killed my own cells! :D
Great idea! would be cool if the turrets fire as AI aswell but it is too much for 3 hours. Like it!
Good work! I like the gameplay, but it's a little hard for me to change turret without shooting at it.
Nice! Pretty interesting twist on a tower defence. Would love to see a very basic AI on the turrets & maybe extra abilities / shot strength when you control them. But 3 hours so still 5/5 for gameplay.
Edit: also its a bit hard to switch between cells without shooting them, maybe bind select to right click and increase cell hitbox for selecting? Decreased FOV on turrets is definitely interesting, but even the FOV on the producer cells does not give enough time to react when the game gets a little harder.