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Racketeleport's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Did you make it in 3 hours (put 5 by default) | #16 | 4.082 | 5.000 |
Gameplay | #19 | 2.722 | 3.333 |
How much do you enjoy the game overall? | #21 | 2.313 | 2.833 |
Visuals | #23 | 2.041 | 2.500 |
Audio | #25 | 1.089 | 1.333 |
Overall | #26 | 2.177 | 2.667 |
How well does the game fit the theme? | #28 | 0.816 | 1.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
Exactly 3h (stopped on my stopwatch sound)
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Comments
Nice concept! You've managed to build the first prototype, which is cool! I had fun!
The concept is really nice, but you shouldn't have stopped after 3 hours. Continue the DEV out of jam, there's definitely something to do
Hi!
The game has a lot of potential, I would advise you to complete it for a bigger jam(2-3 days ones)
One mechanic that I would love in it would be to power up your throw, like you can hold the mouse button to increase the power of your throw.
Nonetheless, it was a fun game and I loved the concept.
Well, as you wrote in your description. This is a bit unfinished and doesn't incorperate the theme.
But still, this shows potential. I think this idea of hitting tennisballs around might work as a mechanic for a bigger puzzle game.
So, i hope you had fun creating this game. I had fun playing it.