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Xylem's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How much do you enjoy the game overall? | #2 | 3.623 | 3.800 |
Gameplay | #3 | 3.719 | 3.900 |
Audio | #11 | 2.479 | 2.600 |
Visuals | #12 | 2.860 | 3.000 |
Overall | #15 | 3.019 | 3.167 |
Did you make it in 3 hours (put 5 by default) | #16 | 2.670 | 2.800 |
How well does the game fit the themes? | #17 | 2.765 | 2.900 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
4+
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Comments
OK so first off I can't be unbiased I love puzzles that are like this so umm... more please.
Love the squash and stretch for movement. My only issue is that some tiles are off centre a bit and you can go though them. Because they are so close in colour to the blocking tiles its hard to see where to go at times.
Maybe make them the same colour as the ball(player) or a just use a basic tile. Add a small bit of screen shake when you hit the walls even if its animated on the camera one for each possible direction of wall would be relay cool.
Please make more Love this type of maze puzzle.
Thank you so much for the feedback! If you like puzzles then please check out my game on my other page (I'll link on bottom).
I wanted to make the hidden tiles hard to find, and I really considered a screen-shake for them. But I was already way over time and the subtle shift of the block is all I could thing of XD.
The original idea had gravity and friction and I drew up a buuuunch of water animations that had to get scrapped. But overall I'm happy with how this one came out.
Thank you for playing my game =]
https://abrexas.itch.io/spacebricks
I forgot the link =P
Excellently done. I wanted to make a resource management system based on xylem but fell quite short. Its cool to see someone else incorporating it. Some random watery sounds when you move around would have been a nice touch but all together this was an enjoyable experience.
Thanks, Wizard!
Some sound effects would definitely have helped. I had originally planned for gravity and had drawn up all the animations for the water, but to save time (after wasting time, haha) I scrapped them all.
My favorite part was researching the miracle that is Trees haha.
Happy Jammin!