I actually quite enjoyed this little game. It's not perfect, there's issues with grammar, capitalization, punctuation, some ESL interference, and some technical issues, but I enjoyed it. Despite its faults, the game feels very personal, while the writing might not be the most complex from a technical point of view, it did succeed in making me feel, and I think that's more than enough.
The twist was nice and actually unexpected, though it would've been nice to drop some more hints throughout the story. I replayed it just to see if there was anything I missed, but while you succeeded in not spoiling the twist before the end, you just kind of didn't really interact with it at all until just before it happened.
Marisa's cute. Wasn't expecting the switch-up, and admittedly had me a bit confused at first lol. Reminded me of old flash games I'd play in school with its visuals. Looking forwards to whatever's next.
I liked the contrast between the serious corpo speak and the small talk. Very emotional and heart-to-heat (idk if thats the right word to call it) dialogue, the music and expresions of the main character work very well with it.
Pressing Enter after starting a game starts one again, seems like the main menu's button remains selected or so.
There's no Ctrl skip, so I was a bit disappointed some of the (confusing) choices led to the same outcome after clicking through it again.
I thought the concept was interesting, but I wish the framing was different; I didn't really care for the corpo bit, but the climax of it was cool. I think you should do more with that part of the concept.
Comments
I actually quite enjoyed this little game. It's not perfect, there's issues with grammar, capitalization, punctuation, some ESL interference, and some technical issues, but I enjoyed it. Despite its faults, the game feels very personal, while the writing might not be the most complex from a technical point of view, it did succeed in making me feel, and I think that's more than enough.
The twist was nice and actually unexpected, though it would've been nice to drop some more hints throughout the story. I replayed it just to see if there was anything I missed, but while you succeeded in not spoiling the twist before the end, you just kind of didn't really interact with it at all until just before it happened.
Marisa's cute. Wasn't expecting the switch-up, and admittedly had me a bit confused at first lol. Reminded me of old flash games I'd play in school with its visuals. Looking forwards to whatever's next.
I liked the contrast between the serious corpo speak and the small talk. Very emotional and heart-to-heat (idk if thats the right word to call it) dialogue, the music and expresions of the main character work very well with it.
I think this should be played by everyone!
An interview by council of reapers, that was cool.
Picked the bgm well, by the end of it, feels were felt, and the bgm added to that.
I don't know if it's the correct thing for telling what it tells, boring to read in general but I felt some emotion at the end.
Pressing Enter after starting a game starts one again, seems like the main menu's button remains selected or so.
There's no Ctrl skip, so I was a bit disappointed some of the (confusing) choices led to the same outcome after clicking through it again.
I thought the concept was interesting, but I wish the framing was different; I didn't really care for the corpo bit, but the climax of it was cool. I think you should do more with that part of the concept.