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Shack's Turn!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme/Limitation | #12 | 3.154 | 3.154 |
Music/Sound | #14 | 3.077 | 3.077 |
Overall | #15 | 2.954 | 2.954 |
Graphics/Animation | #16 | 2.923 | 2.923 |
Fun/Design | #17 | 2.769 | 2.769 |
Technical Implementation | #19 | 2.846 | 2.846 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice work! I enjoy turned-based RPGs, and it's always cool to see one that's custom built vs RPGmaker. (Nothing against RPGmaker though, some great stuff built there too!)
The graphics are good, and I like the idea of the elemental combat. I do have to admit, I had some trouble following the elements, and wasn't always sure what was happening. (Was the "quack" noise a miss?)
It's still a pretty solid game as it is, and I played through several runs, but died each time. I could see this becoming a really fun game with some more work and polish!
Thanks
Doing everything alone is hard especially when you start with a team and everyone bails on you but yeah i was able to survive alone through the storm
I'll play your game soon