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The Woods At Night's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #29 | 3.178 | 3.455 |
Fun | #44 | 2.927 | 3.182 |
Visuals | #50 | 3.094 | 3.364 |
Gameplay Innovation | #60 | 2.425 | 2.636 |
Interpretation | #61 | 3.094 | 3.364 |
Overall | #62 | 2.760 | 3.000 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Spoiler Level
TV Show Name/Season/Episode
Over the Garden Wall, Episode 10
IMDb link to episode
https://www.imdb.com/title/tt4166858/?ref_=ttep_ep10
Episode description
Entering the woods alone with only an axe and a lantern, against dark and mysterious forces.
Please list any pre-made art/music/other assets that you used.
Sound effects I didn't record myself were downloaded from freesound, textures from cgbookcase.
How many members in your team?
List your team's social media / website links!
https://www.instagram.com/mileswiseacre/
https://furtiveartist.itch.io/
Anything you want to say to players before they play?
Find the lost person in the woods. You will know they are nearby when they call back to you.
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Comments
Ok! I did it!
I did not like the little thingies. They were dumb and rude and scary.
Other than that... It was pretty good. I liked the level of detail in the lighting and the environment. I'm not sure why I was doing what I was doing but, hey, I liked it!
Great work!
Loved this game! I like that it was you and the other person calling back and forth, rather than just searching around for them. The "bad voice" being plausible enough to maybe be a person yet still creepy/suspicious really helped add to the atmosphere of the game.
Some problems I ran into were that attacking and refilling the lantern doesn't seem to do anything. With the lantern, if something was happening, some kind of feedback of that (such as a meter or animation) would be helpful. There also seemed to be bugs with the light. If I looked certain ways, it would turn off, but if I looked in a different direction, it turned back on. I think this exclusively happened when looking towards the cabin. There was also a short time of complete darkness when you first leave the cabin.
Cool game idea and very immersive. I was only able to find one other person, who scared me worse than the monster when they ran up to me! Can you actually kill the monster? I kept attacking but always died when I fought one. I did like that the light changed color to indicate health, that's a nice touch!
Well done!
Sure is an atmospheric game, makes my hair stand whenever a little a monster creeps up behind me! Is the audio positional? I tried following the direction of the shouts coming back, but i still can't find the people lost in the woods. Well done for creating the game :)