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A jam submission

Unbreakable Dinny SchmezeView game page

Dinny versus the Mystery Crank
Submitted by Wei Jiun — 19 hours, 13 minutes before the deadline
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Unbreakable Dinny Schmeze's itch.io page

Results

CriteriaRankScore*Raw Score
Interpretation#263.8423.842
Visuals#353.6323.632
Overall#513.0533.053
Fun#532.7892.789
Audio#542.7892.789
Gameplay Innovation#552.5792.579

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Spoiler Level

No Spoilers

TV Show Name/Season/Episode
Unbreakable Kimmy Schmidt, Season 1, Episode 1

IMDb link to episode
https://www.imdb.com/title/tt3651920/?ref_=ttep_ep1

Episode description
At the start of the episode, 4 women are rescued from an underground bunker. They were kept there for 15 years by a bearded reverend who has his own private room. They took turns to crank a mystery crank which they did not know the purpose of. The game takes place a few minutes before they were rescued.

Here's a video explaining the situation:

https://www.youtube.com/watch?v=HUk6GmqfqnY

Please list any pre-made art/music/other assets that you used.
All assets were made during the game jam period by myself, except the sound effects and font listed below. They were provided under the Creative Commons License 0.

Steam by altfuture
https://freesound.org/people/altfuture/sounds/174628/

Huge Explosion Part 2 - Impact by benjaminharveydesign
https://freesound.org/people/benjaminharveydesign/sounds/366088/

High Pitched TV Frequency by deleted_user_7146007
https://freesound.org/people/deleted_user_7146007/sounds/383737/

FXLM neon lights flicker bathroom.wav by LudwigMueller
https://freesound.org/people/LudwigMueller/sounds/202612/

Bowditch Beats » AH_3 pinball hit ping.wav by Yarmonics
https://freesound.org/people/Yarmonics/sounds/441843/

crank_01.wav by kikuchiyo
https://freesound.org/people/kikuchiyo/sounds/214851/

Dangerous mine shaft.mp3 by bkamuse
https://freesound.org/people/bkamuse/sounds/89448/

Toy xzylaphone music jingle Bells by JohnsonBrandEditing
https://freesound.org/people/JohnsonBrandEditing/sounds/243372/

Notalot35 by NAL
https://www.1001fonts.com/notalot35-font.html

How many members in your team?

Team of 1

List your team's social media / website links!
https://weijiunlim.itch.io/

Anything you want to say to players before they play?
Press the UP arrow key to crank the mystery crank; keep the level in the green zone.

Press Escape to quit.

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Comments

(+1)

Nice little game, though humanly impossible at times. One thing confused me, though, and it was the green lights going down even if I was staying in the green.

Developer(+1)

Thanks for playing the game! :) The little green lights indicate the number of items drawing power at a time, the more green lights, the faster you’ll need to crank ;)

Submitted(+1)

A really nice game and I very much liked the show! Nicely done! Also... Made with Godot... My favorite engine!

Developer

Thanks for playing the game! Yay, Godot FTW! :D 

Submitted(+1)

What a lovely short game! I haven't watched the show yet but I think it's a creative way how you turn that scene into the game :D Graphic looks good and the main mechanic makes my keyboard broken.. just kidding :D Really enjoyed this game. Nice Work!

Developer(+1)

Thanks for playing the game, and for the feedback! :) The game should come with a keyboard may break warning! haha! ;)

(+1)

That gave my finger a crazy workout! I only watched part of the show's first season but it was enough to understand the game. I enjoyed it and I'm glad I was able to save those poor Mole Women haha.

Developer

Fantastic buddy, thanks for playing the game, and saving the Mole Women! Hashbrown Awesome! :D 

(+1)

Looking forward to more of your games :O

Submitted(+1)

I liked the simplicity and the graphics are hilarious! Definitely got the vibe of the show from it. I found it literally impossible to keep it in the green when all lights lit up, but was able to beat it in one go, just a bit tired! :) 

Very cool idea, great job!

Developer

Thanks for playing the game! Yes, I wanted to have a bit of a challenge when everything came on.. and to show off some smoke effects.. haha! ;)

Submitted(+1)

Fun little challenge
Personally did it in one try, but maan.. my hand:D
The art is great and consistent.

Developer(+1)

Thanks for trying out the game! Rest that hand, it has done you proud ;)

Submitted(+1)

The art of the game is very nice. It did not take me long to win it, just a couple of tries, but it was very fun to try to keep the generator stable. By the way, I played it on Ubuntu Linux using wine, but it would be great if there was a native version for this operating system. Good job! :D

Developer

Thank you for playing the game, and for the feedback! I'll see if I can support other operating systems in future updates/games :)

Submitted(+1)

This is a very fun game! I like the music and graphics a lot! My finger hurts :P

Developer(+1)

Thank you for playing the game, and for the kind words! Time to rest your finger! ;) 

Submitted(+1)

UI work here is outstanding. Not only does it fit the series flawlessly, but also all transitions and UI animations are really smooth. You captured the essence of the series perfectly.

Developer

Thank you for playing the game, and for your kind words! :D 

Submitted(+1)

nice stuff :-) my finger hurts now and I couldn't win a single play - but it's been funny and guy -well - creepy I guess it a good choice for describing it .-P

Developer(+1)

Thank you for playing the game! Sorry, you didn't win any games.. hope your finger recovers soon ;) 

Submitted(+1)

Very exhausting stuff! The challenge feels a little one-dimensional. That guy sure is creepy.

Developer

Thanks for playing the game! :D Yes, the gameplay can be strenuous and repetitive. Reverend Richard Wayne Gary Wayne, the senior prophet and CFO of Savior Rick's Spooky Church of the Scary Apocalypse, sure is one creepy guy!!

Submitted(+1)

Visually it's cohesive and fits the theme well, but I don't enjoy the mechanic of smashing one button repeatedly. Perhaps reducing the presses per second on the most "difficult" part would help; letting the player choose a difficulty level could be another option.

Developer(+1)

Thanks for playing the game and for the feedback :) The game does scale power generated per crank to the remaining health (gets more juice per crank the lower the health), but it can still be challenging depending on the amount of items that are on at the time, which is a bit random ;) I shall use your advice, when/if the next update comes around, thanks again! Good luck in the jam too :)