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Snake 1999's itch.io pageHow many characters of code did you use?
500
Include your code here, if you'd like to show it off!
c={}a=0n=5k=20h=9p=85::_::o=ovalfill?"⁶1⁶c6⁶!5f10+⬅️5✽●6⌂3"
for j=0,1do
for i=1,#c do
z=i%4if(btn(z))a=(z+(z+1)%3)/4
camera(j,j)?"□⁶!5f34²",p%k*5+16,p\k*5+41,j*7
s=c[i]?'⁶x1█',s%k*5+15,s\k*5+41
rect(13,39,116,102)?n*5-25,16,32
if(█>0and s==h)█=0?"\ae6"
if(s==p)p=rnd(240)\1n+=1?"\ae5"
end end
if(⬅️%5<█)add(c,h)ˇ=(a-ˇ)^2!=.25and a or ˇ h=(h+sin(ˇ))%k+(h\k+cos(ˇ))%12*k
deli(c,#c\n)⬅️+=1for i=1,3do
rectfill(14-i,32-i,118,105,6143+i)end
for i=0,2do
o(4-i,-94,125+i,186,6147+i)o(32,121+i,95,140)end
goto _
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Comments
The only thing missing is the unbeatable tactile feel of the rubber buttons on my old 6110.
Yeah, there's no substitute for good tactile feedback. One of the reasons I've never been a big mobile game player. Glad you enjoyed it, though!
Holy heck this is awesome! That LCD effect is just... 😙👌
I had a 3210 and played Snake on it loads - this brings it all back.
Managed 120 points before I boxed & "ate" myself.
Congrats on the super-impressive entry 👍
Again, thanks. Glad you're enjoying it. I've had ideas for LCD-themed projects for a while. I've spent time trying to overcome the limits of Pico-8's low resolution to build worlds that seem large and open, so it's neat to see what's possible when going the other direction and depicting something small and close. I'm thinking I might try and simulate a bit of motion blur next time.😉
This is very impressive, especially your dedication to poking memory directly using untypeable characters. Do you have a tool for generating this stuff or do you have some kind of secret to typing it?
Thanks=),
I use my little character printer tool. https://www.lexaloffle.com/bbs/?tid=40525
For most chars, you can just use the dpad and buttons to build strings, though for 0-15 you'll need to copy them from comments in the code.