I played "run to nowhere" but despite being listed as an example of the kind of thing we're going for, does arguable have a couple of jumpscares. Admittedly they're quite lite in the sense there's no loud screams or anything like that, so I was wondering if that kind of jumpscare (eg sudden cuts that take you by surprise and sure made me jump) are acceptable or if our games need to be completely absent of jumpscares.
Personally, I think they can serve quite a strong purpose. Even if a jumpscare isn't actually seen as scary, it's much easier to build an atmosphere when I'm terrified something's going to jump out at me. I had assumed based on the "no jumpscares" rule that there wouldn't be any in "run to nowhere", had I known and the atmosphere would have hit a lot harder.