I cannot thank you guys enough for making the time to download and play my game.
As for the problems you encountered, @ArcaneAria , they had occurred intermittently during testing, but I could never trace the problem. Since submitting, however, I've read on the TyranoBuilder Steam forums someone with something similar, that I think was caused by me unticking the "wait to complete" option. Or not enough page breaks. I'm not sure.
As I'm sure you can tell, this is pretty much my first "game"!
Again, thank you for the feedback. It is so much appreciated that you've given me full criticism and not just a two word capsule review.
Alright, managed to beat the game after the backgrounds stopped loading. Maybe an image got corrupted when I downloaded the game, not sure. Anyway, was a great read! Got a few ideas on who might have done it so I'll be looking forward to the next chapter!
Unfortunately, I haven't been able to beat the game yet due to crashes and glitches. First time it crashed inside the restaurant after talking to the guy in the bar. After, when I got back to the guy at the bar, the game started over from the beginning without clearing the screen and resulted in a funny interaction with the bartender in my private office talking about drugs. Here's a screenshot
I've tried 3-4 times with different choices, but I haven't been able to reach the end without it looping to the beginning or crashing. Could you tell me the correct options to reach the end? I'd really like to read the ending of the story >.<
Nice details with word choice and dialogue, worked very well to convey the story. The characters felt a little flat though, like they were stock characters pulled from another story, but it fit the story just fine.
Great art for the backgrounds and the characters, nice touch. The shift in art style between a few of the characters was a little distracting, but not a big deal for a game jam project. The clue finding part was a really cool touch, nice!
Some of the choices I was a bit confused on why they worked or didn't. Like the first choice, if you click the first option the game loops until you hit the second choice. Then later if you go straight to the restaurant instead of getting information, it skips that whole part with the library. Couldn't tell if that was making me lose or not though, more in next post.
Nice feel to the game, well made graphics. I included it in part 2 of my TyranoBuilder Summer Jam 2015 compilation video series, if you'd like to take a look :) https://youtu.be/4VPtOJD3z68
Comments
@ArcaneAria & @Jupiter_Hadley
I cannot thank you guys enough for making the time to download and play my game.
As for the problems you encountered, @ArcaneAria , they had occurred intermittently during testing, but I could never trace the problem. Since submitting, however, I've read on the TyranoBuilder Steam forums someone with something similar, that I think was caused by me unticking the "wait to complete" option. Or not enough page breaks. I'm not sure.
As I'm sure you can tell, this is pretty much my first "game"!
Again, thank you for the feedback. It is so much appreciated that you've given me full criticism and not just a two word capsule review.
Alright, managed to beat the game after the backgrounds stopped loading. Maybe an image got corrupted when I downloaded the game, not sure. Anyway, was a great read! Got a few ideas on who might have done it so I'll be looking forward to the next chapter!
Unfortunately, I haven't been able to beat the game yet due to crashes and glitches. First time it crashed inside the restaurant after talking to the guy in the bar. After, when I got back to the guy at the bar, the game started over from the beginning without clearing the screen and resulted in a funny interaction with the bartender in my private office talking about drugs. Here's a screenshot
I've tried 3-4 times with different choices, but I haven't been able to reach the end without it looping to the beginning or crashing. Could you tell me the correct options to reach the end? I'd really like to read the ending of the story >.<
Nice details with word choice and dialogue, worked very well to convey the story. The characters felt a little flat though, like they were stock characters pulled from another story, but it fit the story just fine.
Great art for the backgrounds and the characters, nice touch. The shift in art style between a few of the characters was a little distracting, but not a big deal for a game jam project. The clue finding part was a really cool touch, nice!
Some of the choices I was a bit confused on why they worked or didn't. Like the first choice, if you click the first option the game loops until you hit the second choice. Then later if you go straight to the restaurant instead of getting information, it skips that whole part with the library. Couldn't tell if that was making me lose or not though, more in next post.
Nice feel to the game, well made graphics. I included it in part 2 of my TyranoBuilder Summer Jam 2015 compilation video series, if you'd like to take a look :) https://youtu.be/4VPtOJD3z68