Nice details with word choice and dialogue, worked very well to convey the story. The characters felt a little flat though, like they were stock characters pulled from another story, but it fit the story just fine.
Great art for the backgrounds and the characters, nice touch. The shift in art style between a few of the characters was a little distracting, but not a big deal for a game jam project. The clue finding part was a really cool touch, nice!
Some of the choices I was a bit confused on why they worked or didn't. Like the first choice, if you click the first option the game loops until you hit the second choice. Then later if you go straight to the restaurant instead of getting information, it skips that whole part with the library. Couldn't tell if that was making me lose or not though, more in next post.