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A jam submission

Asteroid SpelunkersView game page

An underground Zero Gravity experience
Submitted by WeeblWobbl — 1 day, 23 hours before the deadline
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Asteroid Spelunkers's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#92.7112.875
Fun#102.5932.750
Gameplay#102.5932.750
Overall#102.6222.781
Theme#112.5932.750

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Discord Username(s)
Weeble Wobble

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Comments

Submitted

This was a very fun concept! I only played speedrun mode, but I really enjoyed what I saw. (although, it took me a while to figure out what the goal was)

Zipping around was very enjoyable once I got a hang of it, although I wish the grapple range were a little bit longer. 

I do have a few comments, however:

  • When you go fully upside down, the horizontal mouse controls invert. This was really disorienting for me.
  • Some of the models and textures feel really out of place. For instance, the hand and rock models are so much higher quality than the biodomes, vehicles, and other astronauts that it made the game visually look like an asset flip. Perhaps that wasn't what happened and the lower-quality models were just unfinished, but it still was visually dissonant to me.

Thanks a lot for creating! This is definitely one of my favorites so far.

(Also, I found the dog)

Developer

Thank you for the feedback. You are right in that most of the assets are pulled directly from the asset store or from turbosquid, usually with some level of modification. I see what you're talking about with the visual dissonance, that's something I can work a little more at going forward.


Thanks again!