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Shoot Dodge's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Unexpectedness | #140 | 1.693 | 2.111 |
Gameplay Innovation | #152 | 1.247 | 1.556 |
Fun | #158 | 1.247 | 1.556 |
Overall | #159 | 1.336 | 1.667 |
Visuals | #162 | 1.158 | 1.444 |
Audio | #167 | 0.802 | 1.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Please list any pre-made art/music/code/other assets that you used.
I pre-made the art and some of the code used in this game
How many members in your team?
Team of 1
List each team member's role, along with their social media / website links!
Deji Sanyaolu, https://dsguy.itch.io/, https://www.reddit.com/user/DSGuy02
Anything you want to say to players before they play?
The game was VERY rushed, not much time on my plate. Might as well not have participated I guess....
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Comments
Mouse and keyboard got stuck from time to time. The mouse movement was not smooth. Could be a cool shooting game for a couple minutes. Need to be bigger in size, didn't like the fact that it was such a small window. Maybe use a different key for the shooting part. Not everyone uses the qwerty keyboard.
Pretty fun for a rush job. Credit for making it into the jam.. Had me paying attention and reacting but never seemed to unfair.. Nice prototype better for mobile maybe
movement of the player felt nice, but I tried all the buttons on my keyboard and mouse and couldn't figure out how to kill the enemy .