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Potion Perry's Alchemy Adventure's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #25 | 3.469 | 3.800 |
Overall | #60 | 3.225 | 3.533 |
Design | #73 | 3.104 | 3.400 |
Relevance To Theme | #117 | 3.104 | 3.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Took a while experimenting but i liked your game ! Cool one.
Cool entry! I liked being able to mix potions and test them out to see what they were all about :) It would be cool if after I used a potion there was a UI that said something like "You've use Flame Potion". This way it is a bit easier to identify what the potion is doing. Sometimes the potions confused me as to how they work.
AWESOME! That was a super cool mix of alchemy, memorization, resource management, and fighting. It's a concept that works beautifully, and could even be expanded to include four or 5+ elements (with proper systems built to make it more intuitive than rote memorization). Perhaps different methods could be in place for resource collection as well-- loot from enemies, respawning resources, crafting -- I think there is a lot of potential for this idea.
Quite a good game idea, can't believe you made it in 48 hours
first game to review , good idea , nice effort
Cool game ! Thank you for the good feeling