Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Star SymbiosisView game page

Manage your star system in this civ-like strategy game where your goal is to collect the most resources as possible.
Submitted by Metamor — 7 hours, 50 minutes before the deadline
Add to collection

Play game

Star Symbiosis's itch.io page

Results

CriteriaRankScore*Raw Score
Interpretation of the Theme(s)#192.7392.929
Game Mechanics#232.4052.571
Overall#262.4722.643
Design#312.2722.429

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Very nice game! I can see the slipways influence with the playnet connections, and I think the core loop has lots of potential.

A couple of suggestions that I hope will help you if you want to develop the game further:

  1. In the UI for turns, make turns go backwards (kind of like in my game), i.e. make them start from 50 (or from another number the player can define before starting each game maybe, so that they can choose how long their runs will be): this would make it clear that the player has 50 turns only from the UI too (and not end up like me, who clicked "end turn" multiple times to get money, then found out I only had 50 turns before each run ends);
  2. Add some polish, first of all to the UI, then maybe animations, effects, sounds, ecc... THis seems like an obvious suggestion, and it's clear that there is not much time in general to add all those things in a week for a game jam, but I'd like to see the game expanded more even after the jam, with a bit more polish to it, like satisfying particles effects when I end my turns and resources are produced (hit me up if you update it);
  3. Experiment with a more "real time strategy" approach, where instead of turns, you produce resources constantly over time; the game would end up transforming into a sort of incremental idle game, which lots of people seem to like and which is much more easier to create than a big strategy turn-based space game (which would be cool to however, so experimenting with both ideas could lead you to pick the best one out of the two to develop further).

The game has lots of potential, so good job!

Host(+1)

I really liked the concept on this and thought with some more time & polish you could have a very compelling game! A few more visual clues early on to know what are 'good' moves would have been helpful - but a fantastic effort for the time. Thank you so much for participating!

(+1)

Really like it! Looking forward to see you updating this game

Developer

Thank you for trying out my game. I'm glad you really liked it.

I thought your game was fun as well. I guess we both enjoy these strategy type games. They're fun to design but balancing the game can be a real pain. Even now, I'm still trying to find ways to balance my game to make it fun but also challenging.

I can't wait to see what both of our games will look like with more updates and what other games we may make in the future.

Submitted(+1)

Very nice game. Would be cool to see it developed further. A bit frustrating when you get 5 planets with same resource in a row or when new planet disappears (is it intended?)

Developer

Yeah, one of the possible outcome of revealing a new planet is that you find nothing there. I'll probably add some sort of message or graphic that notifies the player that nothing was found. Another possibility I was thinking of, was spawning 'dead' planets instead and you use your research points to bring it back to life by terraforming it.

As for the overall randomness of the game, I'll also look into that area if players are finding it makes the game more frustrating than fun to play.

Thank you for playing my game and providing your feedback. I hope I can make more games in the future that you'll enjoy playing.

Submitted(+1)

the space implementation of expanding theme! cool

Developer

Thank you for trying out my game. I'm happy that you enjoyed your time playing Star Symbiosis. This was my first published game, so I apologize for how rough around the edges the game is. The game almost didn't happen as I was having a hard time coming up with a game concept that fits the theme really well.

I hope I can make more games in the future for you to try out and enjoy playing. 😃

Submitted(+2)

' guess that I did good ;>


Submitted(+1)

wow