The concept is good, but I had some "movimentation" problems, I was not able to turn the main character to the direction I wanted sometimes, I also missed a music or a background noise =p, but overal is a good concept with a good look, it can be something good in the future
I think the problems in the movement you mention are intended. In order to chance the direction the character is facing you have to move in that direction. If I let the character to face other directions without moving all the puzzles become straightforward to solve. It is part of the difficulty of the game.
Comments
Neat concept! I included it in my Unofficial GameBoy Jam compilation video series, if you’d like to take a look. :)
The concept is good, but I had some "movimentation" problems, I was not able to turn the main character to the direction I wanted sometimes, I also missed a music or a background noise =p, but overal is a good concept with a good look, it can be something good in the future
Thanks for playing the game!
I think the problems in the movement you mention are intended. In order to chance the direction the character is facing you have to move in that direction. If I let the character to face other directions without moving all the puzzles become straightforward to solve. It is part of the difficulty of the game.
That makes sense xD
Needs some catchy music, but it was pretty dang fun.
Being able to move the bouncy pads was a fun surprise, overall pretty fun, just a bit too silent
Thanks!
I'll be adding the sound effects before the end of the gbjam.