amazing stuff bro, literally amazing
Awesome game Sojurn!
This had me trippin fr. It nails the PS1 vibes so hard itโs like stepping back in time, but with a crazy twist
The whole webcam thingy? Wild. Some parts were mad confusing, but thatโs retro horror, lol.
The lore was deep af, I was shook lol
Controls were a lil janky but it adds to the charm for sure.
If youโre into old school scares and 4th wall break mind game type stuff, you gotta peep this. INSANE work for a jam game.
This one was an absolute pleasure to play!! Fitting somewhere right between early Resident Evil and Silent Hill while not getting bogged down with dated controls, the soul of that era bleeds through with very little friction: even down to the tank-style control and over-the-shoulder gunplay.
Fans of classic horror, don't miss this.
Full Demo Playthrough recorded live on Twitch
That's not all that's offered here though. In a style similar to Inscryption or Doki!Doki! this game takes a step into the meta-textual. In a style I affectionally would call "Baby's First ARG" you'll be handed tools along the way to use outside of the game to get the full story. I'm sure there's even more than meets the eye on a first playthrough, but key elements are presented rather explicitly. If you've heard of ARGs, want to see what they are like, but aren't quite ready for a few of the more obtuse ARGs available, Requiem (1998) stands as a perfect entry point into the genre.
Man, this is just a wild ride. If youโre into that classic PS1 horror vibe, this game nails it—it feels straight out of the Silent Hill/Resident Evil playbook, but with its own fresh twists that keep you guessing. The fixed camera angles, the gritty look, that constant feeling like somethingโs lurking just out of sight… itโs all there, and itโs seriously well done.
But what really makes it stand out is how it messes with you. There are these โdeveloperโ notes and audio logs that break the fourth wall and pull you even deeper into the story, and the limited third-person view is actually a cool twist. You only get a few seconds at a time, so it forces you to think strategically about when to use it—and yeah, itโs intense.
Atmosphere-wise Requiem nails it. Itโs creepy in all the right ways, and the sound design just cranks up that uneasy feeling. And Iโve gotta say, the PS1-style graphics are on point; it really feels like youโre playing something straight out of the late โ90s, but with way more going on.
For a game jam project, itโs insane how much they packed into this. Thereโs loads of lore and details if youโre into digging around for extra story bits, and itโs just an all-around fun (and spooky) experience. If you want a horror game thatโll keep you on your toes and mess with your head a bit, Requiem is definitely worth checking out. Looking forward to a full release (hopefully) sometime soon!