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A Duck Hunt Tale's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall Enjoyment | #18 | 2.840 | 3.667 |
Visuals | #18 | 3.098 | 4.000 |
Use of Theme | #20 | 3.357 | 4.333 |
Audio | #21 | 2.324 | 3.000 |
Overall | #24 | 2.711 | 3.500 |
Gameplay Enjoyment | #27 | 2.324 | 3.000 |
Creativity | #29 | 2.324 | 3.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Man those hunters put me on edge!
I liked the visuals!
I couldn't understand why sometimes I would jump a lot and sometimes I wouldn't jump at all?
The intro sounds ended suddenly, consider using a fade out effect in audacity or another editing program.
Hey buddy, thanks for playing the game, those hunters are the enemy in the game's history, I thought it was a good idea to make them hard to avoid, to put you in perspective, a duck against a human is not a fair fight. I think it got out of control, about the jumps you might be talking about when you're in the water, in this one you can't jump because of the low surface tension it has, and on the ground, like I said, the jump is too strong. I will play your game now!
Haha being on edge was a good feeling! It made me super focused on the game.
I noticed that jumping on water was weird.
(Thanks for playing, in advance! :D)
Loved the visuals here and the audio design is pretty cool as well, I liked the ambiance a lot. I liked the stealth mechanic but levels could certainly be improved. The jump is a bit OP I'd say, I was generally able to jump right over the hunters if I timed it right and there was little need for the stealth mechanic. Great game otherwise.
Thank you very much for playing the game and commenting, I will be working to improve my level design skills. Anyway, I like to hear that my graphics are at least good xD
+Nice Graphics & Art
+Nice Parkour Mechanics
-Story is not good
-Bad level design
I Totally Agree With You xD I am very bad at making levels, but thanks for playing
I would love to try your game if you had a browser version of it! I only run on MAC right now.
Hey, I can't create a Webgl version of the game because I'm running on 32Bits Unity and it doesn't let me do that, sorry, but I'll play your game right now to make up for it :D
Ahh ok I see. And thanks! I appreciate it.