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Lost - A Thomas Brush Inspired Project/Game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #1 | 4.000 | 4.000 |
Overall Enjoyment | #2 | 3.333 | 3.333 |
Creativity | #2 | 3.500 | 3.500 |
Audio | #2 | 3.500 | 3.500 |
Overall | #3 | 3.222 | 3.222 |
Gameplay Enjoyment | #3 | 3.000 | 3.000 |
Use of Theme | #7 | 2.000 | 2.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Got the ingredients of a cool adventure puzzle game here. The short amount of content is very understandable for 3 day's work. But you did a great job with the details; unique art style, nice animations, sounds and environmental details
For a game made in 3 days, it's well polished! I really love what you did with the particle effects and the atmosphere of the visuals:)
Some janky unity spacebar physics but it's alright since I barely needed to jump! However, I noticed the bullets when you shoot multiply if you successfully hit something that's not part of the environment (e.g. enemies, pots, dandelion(?)) not sure if it was intentional, but it felt good using the gun I like the sound and crosshair!
Enjoyed it, it's a good prototype for a game, hope you try working on it in the future!
I like the art style and feel. Very inspired from Thomas Brush's game. As far as I know there's nothing after getting the key, but you've got the perfect elements and ingredients to create a full good game here. The character kept getting stuck on the ground. I like the gun and the 2d pot and spider destruction effects. A great prototype.
Thanks man. I will be perfecting the craft.