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A jam submission

Lost - A Thomas Brush Inspired Project/GameView game page

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Lost - A Thomas Brush Inspired Project/Game's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#14.0004.000
Overall Enjoyment#23.3333.333
Creativity#23.5003.500
Audio#23.5003.500
Overall#33.2223.222
Gameplay Enjoyment#33.0003.000
Use of Theme#72.0002.000

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+2)

Got the ingredients of a cool adventure puzzle game here. The short amount of content is very understandable for 3 day's work. But you did a great job with the details; unique art style, nice animations, sounds and environmental details

Submitted(+2)

For a game made in 3 days, it's well polished! I really love what you did with the particle effects and the atmosphere of the visuals:)

Some janky unity spacebar physics but it's alright since I barely needed to jump! However, I noticed the bullets when you shoot multiply if you successfully hit something that's not part of the environment (e.g. enemies, pots, dandelion(?)) not sure if it was intentional, but it felt good using the  gun I like the sound and crosshair!

Enjoyed it, it's a good prototype for a game, hope you try working on it in the future!

Submitted(+2)

I like the art style and feel. Very inspired from Thomas Brush's game. As far as I know there's nothing after getting the key, but you've got the perfect elements and ingredients to create a full good game here. The character kept getting stuck on the ground. I like the gun and the 2d pot and spider destruction effects. A great prototype.

Developer

Thanks man. I will be perfecting the craft.