graphics look good . but that cube tree is unfitting for graphics , i don't know what to do , also for building if you used normal texture i think it would be good , also why cars are clipping to the ground , i thought you did procedural generation but i found an end so, anyway good job because you are still a beginner and it is impressive . sorry for my ad English if you find hard to understand me . please can you check out my game too.
Play mod
Mini Race's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #33 | 2.500 | 2.500 |
Visuals | #42 | 2.600 | 2.600 |
Gameplay | #43 | 2.300 | 2.300 |
Overall | #51 | 2.100 | 2.100 |
Overall Enjoyment | #53 | 2.000 | 2.000 |
Creativity | #55 | 2.000 | 2.000 |
Use of Theme | #70 | 1.200 | 1.200 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Well thanks for checking , for webgl version I for performance is had to lower the graphic quality, I think that is the reason you see poor color grading use windows version it is good , but rather than that I think it is your choice . Also lot of games jumping assign to space if the ame isn't weird . Sorry for the railway track scenario, I used unity rigidbody so I did not hadle stepping, so jump for that .
well i learned using YouTube and mostly experiences . brackeys videos are bit of old so not fully learn from him , but learn from mix of people (code monkey , speed tutor and many more ), read unity e books and documentation how to use Api , finish some small projects , try to upgrade and polish the game that you have made and clear bugs , if you dont have time to watch youtube vedios use chatgpt , copilot and gemini to learn , specially you can send gemini to youtube vedio and he fully explains the vedio , experiences will you make a better game dev
hey hi i have developed some assets , i have use it for my this jam too , if you are intrested you can check it out Low Poly Stylized Nature Pack by Cody Dreams (itch.io)
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