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Well thanks for checking , for  webgl version I for performance is had to lower the graphic quality, I think that is the reason you see poor color grading use windows version it is good , but rather than that I think it is your choice . Also lot of games jumping assign to space if the ame isn't weird . Sorry for the railway track scenario,  I used unity rigidbody so I did not hadle stepping,  so jump for that . 

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Recommended me some learning platforms.

well i learned using YouTube and mostly experiences . brackeys videos are bit of old so not fully learn from him , but learn from mix of people (code monkey , speed tutor and many more ), read unity e books and documentation how to use Api , finish some small projects , try to upgrade and polish the game that you have made and clear bugs , if you dont have time to watch youtube vedios use chatgpt , copilot and gemini to learn , specially you can send gemini to youtube vedio and he fully explains the vedio , experiences will you make a better game dev

hey hi i have developed some assets , i have use it for my this jam too , if you are intrested you can check it out Low Poly Stylized Nature Pack by Cody Dreams (itch.io)

 

Yeah, it's nice