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All Ways Mort's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #19 | 2.885 | 2.885 |
Presentation | #19 | 2.410 | 2.410 |
Enjoyment | #21 | 1.934 | 1.934 |
Overall | #21 | 2.410 | 2.410 |
Ranked from 61 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Always more enemies, towers, deaths
Did your team create the art for this game during the 42 hour time slot?
yes
Did your team create the audio for this game during the 42 hour time slot?
no
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Comments
bonne base de jeu et de gameplay mais diffcile a jouer et comprendre.
Tres bonne base et implementations interessante. cependant est difficiles a jouer et a comprendre.
Vraiment dommage, j'aurai aimé plus y jouer mais les contrôles ne sont pas très claires. Aussi, je n'ai pas compris comment me servir de l'épée. Si vous me dite comment faire, je veux bien réessayer
Faute de temps, il n’est malheureusement pas possible de taper à l’épée ! 1-2h de plus et l’option y était !
Oh mince, dommage !
Ca marche po
Nice concept! Having an easier and faster first level will be awesome :)
Nice concept !
Maybe the first wave take too long to spawn. Warning, your fireball collide with the nexus, so you can't hit a monster that is at the opposite site.
The fireball can't go trought a building ! Otherwise, it's magic.
Nice concept but experience is a bit frustrating because waves are slow and is it quite long to upgrade the character.
Très bien ! je trouve que les 15 secondes d-attentes au début sont un peu longues, et les ennemis presque trop fort.