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VIGILANCE NOCTURNE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Respect of the theme | #18 | 2.646 | 3.500 |
Creativity | #19 | 2.310 | 3.056 |
Overall | #19 | 2.152 | 2.847 |
Presentation | #20 | 2.121 | 2.806 |
Enjoyment | #21 | 1.533 | 2.028 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Le joueur est enfermé dans un bureau sans fenêtre, puis doit se barricader dans la pièce de surveillance pour rester en vie.
Did your team create the art for this game during the 42 hour time slot?
Mainly yes. We did the majority but some assets were not made by us
Did you use AI to create the art for this game?
No. We didn't use AI
Did your team create the audio for this game during the 42 hour time slot?
Yes. All the assets were made by us
Did you use AI to create the audio for this game?
No. We didn't use AI
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Comments
Excellent atmosphere, once locked in our surveillance room, observing the enemy approaching our location little by little is a great success for the feeling of being confined. Unfortunately, although I tried to block its progress as much as possible, I did not feel like I had altered its course in the slightest. Perhaps a lack of feedback about the things that succeeded in slowing it down! Thank you to you, I can't wait to test it again in better conditions!
Thanks for your feedback !
we didn't have enough time to polish the feedbacks.
but there's a way to win. you really need to lock the door right before the enemy goes through it. it will block it for 3s and if done twice, it should be enough to survive a night.