This great! My friends and I had a blast and created a really cool city! Floating churches, fey spies, and overgrown automata!
I ran an entire campaign in this setting for roughly a year, and it was so enjoyable that my players immediately wanted to run a second one. So here I am, six months later, running a second campaign in this setting. This setting has been SO thoughtfully put-together and has been SO good for provoking questions, discussion, and fun roleplay at our table.
A very charming little collaborative world building game, that takes Microscope and dramatically improves it. If, like us, you thought Microscope was a bit too high-level and too restrictive, Street Magic may be the game you're looking for!