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Phoenix's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics & Animation | #19 | 2.348 | 2.625 |
Technical | #20 | 1.789 | 2.000 |
X Factor | #21 | 1.677 | 1.875 |
Overall | #21 | 1.621 | 1.813 |
Theme & Focus | #22 | 1.453 | 1.625 |
Music & Sound | #22 | 0.894 | 1.000 |
Fun & Design | #22 | 1.565 | 1.750 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you credit all assets in-game (including your own) as required by the rules?
Yes
How did your team implement the focus (and optionally, the theme)?
The game should be endless in theory, but might get very slow and buggy. Binary theme didn't quite make it into the current build.
Team Size
Solo (1)
Will you continue work on the game after the jam?
Yes - fun side project
Which diversifiers did you use, if any? (optional)
Infinity
Which parts of the game were NOT made by your team? (Including AI generated)
Font from dafont, engine Unity
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Comments
Had some bugs, but what Jam game doesn’t I think the only significant bug is the spawning locations. But given enough time the enemies seemed to give me enough room to get in below them for some shoosting.
I found it fun to play on full screen and see a few assets all laid out at the side :D always nice to peak behind a curtain.
Nice work.
Oops didn't test for that, got a bit carried away in the 3d modelling or fun stage, fighters, dropships, golem style mechs, carriers, pill boxes.
Hopefully I'll get round to adding them in.
Personally i had a good time playing this.. bugs are excepted in Jam games and i think it's a pretty cool have that fit the theme perfectly..
i love the helicopters animation, enemy spawning is a bit odd.
Yep buggy and needs more work.
It is proc gen random each time so might keep things interesting?
sorry for bad rating but I think you'll get why. The main issue for me is the enemies spawning at the bottom of the screen instead of top , which makes no sense and ruins the gameplay.
On the positive side the visual assets are cool and it overall feels smooth
Cheers I'll ask to see if I can fix this as a bug as it should make it a bit more fun.