Play project
Railroads and Pills's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1 | 4.778 | 4.778 |
Theme Adherence | #1 | 4.778 | 4.778 |
Color Balance | #1 | 4.667 | 4.667 |
Overall | #2 | 4.378 | 4.378 |
Composition | #3 | 4.333 | 4.333 |
Emotional Value | #3 | 3.333 | 3.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Name of Art Piece
Railroads and Pills
Description of entry
The idea behind popping pills to go between timelines/multiverse was mainly from Fran Bow, and the reapers in Deadbolt was the inspiration for the 3 assassins sent to hunt you down for something the character did.
Process was pretty straightforward, since I didn't want to spend too much time on this. The floating subway cars motif popped up right in the beginning and decided how the composition for the rest of the image would go. Time constraint was also a big reason for why most of the image is either flat or uses very simple shadow.
How does it fit the theme: Between Worlds?
In this case I interpreted the idea of going between worlds as moving between timelines. Not very creative, so I added the element of being hunted down to add to the necessity of going between worlds. If I had to develop this idea any further I would add some sort of element, most likely text, to indicate that the character has hopped so many timelines that they forgot their original one.
Type of entry
Digital painting
Leave a comment
Log in with itch.io to leave a comment.
Comments
No one has posted a comment yet