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Goobly's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music/Sound | #340 | 1.768 | 2.500 |
Technical Implementation | #354 | 1.945 | 2.750 |
Fun/Design | #401 | 1.768 | 2.500 |
Overall | #423 | 1.591 | 2.250 |
Graphics/Animation | #432 | 1.414 | 2.000 |
Theme/Limitation | #453 | 1.061 | 1.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game utilize the limitation and theme?
You collect food for power-ups/ammo
What was your team size?
Solo
You worked alone
Which of the following content in your game is NOT 100% newly made for the jam?
Art/Animation
Music/Sound
Affirm you have followed ALL jam rules. (Select all below or your entry will be disqualified.)
We have credited all assets used in the game including our own name(s) or team name(s)
All original game code and original assets were made during the jam period
The game does not include NSFW or hateful content
The game works on the web or as a Windows 10 download
We have answered all submission questions honestly and completely
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Comments
I agree that it's really hard ;D a slow ramp up in speed and/or a tutorial would be nice. Also, I flew off screen and couldn't get back. The sound was great and fitting and I liked the idea and the growing blob :) well done.
Thank you for the feedback! Glad you enjoyed some parts of the game. I'll look into the flying off screen thing, - thought I had taken care of that.
It is so hard. Maybe, it can start slowly, after a specific time, speed can increase. Nice job.
Thank you for the feedback! It seems to be the general consensus. I will keep a difficulty ramp in mind on an update or future jams. I will check out your game.
I liked Music in the game and think that it fits the game well. I turned out to be really good at the game and lasted for a while.
I'd appreciate if you played my game :)
That's great to hear! Opengameart has some really nice stuff if you need assets for future jams. I'll check out your game for sure.
For me the game is too hard. And I was confused since you reused the player sprite for an enemy trajectory. I collected them since I thought they might heal me. I'd suggest to make a different sprite for it or just use one of your others instead.
Yea I agree, a difficulty ramp like one of the other comments should've been added. The power you gain from the slime projectiles does heal you and feedback noted, it can get a bit confusing with all the different sprites flying around. I'll be sure to check out your game as well.
Nice game! Very chaotic and the difficulty escalates quickly. Personally I think it might've felt nicer if 'w' moved the character in the direction you were facing but that might just be personal preference. Congrats on finishing the jam
Yes I felt the same thing while play testing! Feedback noted, I will check out your game as well.