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Pumkin's Mail Man's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics/Animation | #73 | 3.689 | 3.889 |
Music/Sound | #163 | 2.846 | 3.000 |
Overall | #165 | 2.909 | 3.067 |
Technical Implementation | #191 | 2.635 | 2.778 |
Theme/Limitation | #205 | 2.741 | 2.889 |
Fun/Design | #213 | 2.635 | 2.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
Your boss is really mad at you. You are now on the edge of being fired. He will try any way he can (changing the rule book so you will get confused) to fire you.
Team Size
Pair (2)
What main engine/tool/language did you use to construct the game?
Scarcth
Which diversifiers did you use, if any?
Kinda Educational since some rules are based on real life mailing systems but some are fictional.
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Comments
Love the design! There was a lot presented to me at once so it took me a bit to understand, but I love the style and dialog. Good job!!
Really cute art! Love the style!
Gameplay was super hard for me to get a grasp on, but still enjoyed the project! Great work!
Really cute art, the music fits really well. The gameplay was interesting and not as easy as it seems. I liked it a lot!
Fun game! The background music was definitely catchy. I found the game intuitive since although there are lots of text to keep track off, the game is able to highlight the important ones. It also helped that we only had to use minimal buttons throughout the game. Big ups to the team!
Nice concept and visual Loved it!
Definitely was a fun game! A unique concept and great visuals/style. It has a really cool and good-sounding (but, unfortunately, short) soundtrack. And the game itself is hard, especially if you make decisions too fast (like I did). I wish it would (after I've lost) either show me why I lost or give me some time to figure it out myself. Also, I have encountered a bug a few times where customers suddenly stop coming for no reason at all. Nevertheless, it was a fun experience.
Thank you for the comment. Yes, the soundtrack is really short since I made it and I pretty much didn't have enough time with school. As for the customer bug, I am pretty sure I patched it before it ended. If it didn't sorry. I know the bug was really annoying :)