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Maze Edge's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music/Sound | #359 | 1.265 | 2.000 |
Graphics/Animation | #398 | 1.107 | 1.750 |
Theme/Limitation | #402 | 1.107 | 1.750 |
Fun/Design | #402 | 0.949 | 1.500 |
Overall | #402 | 1.044 | 1.650 |
Technical Implementation | #408 | 0.791 | 1.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
you must kill boss of the maze, player fall from edge
Team Size
Solo (1)
What main engine/tool/language did you use to construct the game?
unreal engine 4
Which diversifiers did you use, if any?
not
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Comments
Welp, I'm a god. I can't die and with the power of jump + dash I can shoot through the skies like a speeding bullet feet first. This seems like it could be a fun idea, but it's hard to tell if the skills or your attacks are doing anything. I see the motion, but I have no feedback on if it connected. 2 of them just seem to be slightly advanced attacks, and the 3rd is an area blast I assume? Also, the boss throws you really hard which can cause you to phase through the map and end up in different parts of it or it'll just shunt you out of the map entirely
Very Zen
Game will jam when there are lots of Lava monsters
Maybe shrink the map a little bit