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Battle of Seamy Scarp's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics/Animation | #82 | 3.615 | 4.667 |
Fun/Design | #168 | 2.969 | 3.833 |
Technical Implementation | #200 | 2.582 | 3.333 |
Music/Sound | #202 | 2.582 | 3.333 |
Overall | #209 | 2.685 | 3.467 |
Theme/Limitation | #355 | 1.678 | 2.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
Name and Boss enemies
Team Size
Pair (2)
What main engine/tool/language did you use to construct the game?
Unity / C# / json
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Comments
I'm sooooooo impressed about the game art and gameplay, this game reminds me of similar games that I used to played on the web when I was in middle school lmao. BTW this game is like "Don't Starve" with tower defense elements, I love the both as I love this game, overall great work!
Cool art ! That cutscene at the beginning was epic !
Haha! glad you like it ! :D
Great graphics! Game was pretty fun, the survival mechanics were straight and to the point and necessary ingredients were clear and concisely laid out for each tool/building/etc. I only would say that I wish you could use your hands to acquire certain ingredients, or the axe had a longer lifespan (or didn't break at all lol!). Enemy frequency made it difficult to be able to do anything at times because I was too preoccupied with running from them - perhaps you can implement a distance limit so once the player is at certain distance away, enemies will stop chasing and go back to idle or wander state.
overall, not a bad little game at all.Keep it up!
Hello and thank you so much for playing and posting your feed back!
I can understand your situation because the game was originally designed to be both a suvival and a tower defense game (I just love them both), but currently it just feels somehow uncomfortably difficult :(. Must find a better way to combine them
Nice game! It looks very cute and it feels fun to gather resources. Sadly you aren't really save in your self built house, since the skeletons can shoot through the walls.
But all in all great game, well done!
Thank you for playing!
This skeleton bug is really awful. Will be sure to remove it
That was a really fun game! Took me some time to understand the basics and how to use items, but after that the experience was good. The visuals are also really great, and music, even if it becomes repetitive with time, definitely fits the game. Unfortunately, I died on the 11th day due to the strong black skeleton shooting through the wall at me. The building mechanic gave this game an enjoyable loop of gathering and then returning home to increase the chances of survival.
Thx for playing!!!