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bloon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Technical Implementation | #144 | 2.970 | 4.200 |
Graphics/Animation | #180 | 2.970 | 4.200 |
Music/Sound | #184 | 2.687 | 3.800 |
Fun/Design | #187 | 2.828 | 4.000 |
Overall | #208 | 2.687 | 3.800 |
Theme/Limitation | #313 | 1.980 | 2.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
Your boss is trying to fire you. And you're constantly on the edge of getting popped/killed by the hazards in the dungeon.
Team Size
Solo (1)
What main engine/tool/language did you use to construct the game?
Unity
Which diversifiers did you use, if any?
None
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Comments
It's so cute and yet so ominous. I love it. Challenging but not unfair. Was pretty easy for me to gauge what I was supposed to do in order to proceed which is nice. Good job!
Thank you! I'm glad you liked it.
Quite atmospheric for a cute little puzzle/platformer! The controls felt great - movement was really fun!
Thank you!
Fun, clever, simple and interesting! Challenging levels and fine game play. This could be a real game for mechanics, just need some more levels and game save points.
This might work well on the mobile platforms too, while the player are able to dash with the double-tapping screen. Also maybe 10 hitpoints and after that player has wait for more, or watch an advert... I hope you do improve these graphics too, while these are still very good graphics for game jam graphics. Good and working concept indeed.
Thank you! I'm glad you liked it. And those are some interesting ideas, I might expand the game in the future, we'll see.
I liked the idea of the game, the gameplay is very good, the graphics of the game are also very good, I loved the background music but it's a little long game
But Still Overall Cool Game :)
Thank you! I guess I went a little bit overboard with the size of the map considering that this is a game jam game :)
Fun little game, the overall direction is really nice. I just feel that the requirement isn’t that well implemented, but I wasn’t able to go very far ( I was not able to respawn after dying, maybe it was a bug on my side since I’m playing it on linux using wine ), is there an actual boss or something at the end ? Great entry overall :D
Thank you! And yeah, the implementation of the requirement was kind of a stretch. And I think the problem with not being able to respawn is due to you playing on linux, sorry for that.