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High Stakes's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Music/Sound | #296 | 1.838 | 2.600 |
Theme/Limitation | #313 | 1.980 | 2.800 |
Graphics/Animation | #324 | 1.838 | 2.600 |
Overall | #332 | 1.782 | 2.520 |
Fun/Design | #343 | 1.697 | 2.400 |
Technical Implementation | #351 | 1.556 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
You are the boss of a team of climbers who are on the edge of falling off a cliff.
Team Size
Quartet (4)
What main engine/tool/language did you use to construct the game?
Godot Engine
Which diversifiers did you use, if any?
Infinity
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Comments
Cool aesthetic and interesting take on the cliker genre. Was a bit hard to determine what hazards you could or could not get through. Great job overall!
Great game, though its a little confusing how you earn money
Awesome job by the whole team!