Play Boss Rush
Defeat the Shapez's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Technical Implementation | #46 | 3.578 | 4.000 |
Theme/Limitation | #47 | 3.578 | 4.000 |
Fun/Design | #48 | 3.690 | 4.125 |
Music/Sound | #48 | 3.578 | 4.000 |
Overall | #48 | 3.622 | 4.050 |
Graphics/Animation | #72 | 3.690 | 4.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
Its a boss-rush game, where if you are on the EDGE of bullets you regain mana.
Team Size
Pair (2)
What main engine/tool/language did you use to construct the game?
I used Python and the Pygame graphics framework!
Which diversifiers did you use, if any?
None.
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Comments
Dude, this is really cool. I would so love to play more of this. Though, I feel the square is a better sorta "final" boss than the circle is as the circle is easy to control how many projectiles are on screen by focusing one at a time. Love the sounds, love the music, the take on theme is really cool, the art is so simple and clean, and the game is just so satisfying to play. Really well done!
Tysm, yeah the difficulty and boss order is a bit bad :)
Pretty fun!!!!!!!!!
Thanks :)
The player kinda looks like the hololive logo. But other than that neat game!
Thanks, never seen the hololive logo... oopsie lol
That's a very good interpretation of the theme and implementation. Gameplay is great, I liked the overall art and audio.
I feel you kinda need to make the fact that you recharge close to bullets more obvious without reading the description on Itch, cuz those red circle around the bullets are looking like they'll damage you.
It's pretty simple in terms of gameplay - as you're just facing bosses again and again (could be cool to have some waves or things to do between bosses, or some story cutscenes maybe?)
Nice one indeed.
Thanks, the game was supposed to be bigger but i had less time because of school, yeah the circles being red is not a smart idea i have no idea how i didnt see that lol
Neat idea and good implementation. Very polished, I love transitions, game pretty juice. I would like to add easy mode, where you have checkpoints. Also, the loading menu (or start menu) looks awesome! Good job
Tysm, yeah i felt like the difficulty should be somehow areanged but i had no time because of school :(
I wonder who this IamHaPPy dude is, he seems pretty cool.
Hes actually really stinky >:D