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roboMarchello

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A member registered Jan 31, 2021 · View creator page →

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Damn, this is so well done, especially considering it was made in just two days. Good stuff as always - congrats on the win!

Thanks for trying out the game! I'm glad it kept you busy. QR code is indeed barely visible, so it's hard to read it, especially dim screens, but I mean you didn't miss a lot 😆 

Ah, I see. Thanks for clarifying

Thank you so much for your kind words 😄. As a developer, it’s hard to test the difficulty because I know my game well, so I’m glad to hear the levels were indeed challenging.

Damn, the intro was incredible! The whole animation with the story surely took a lot of time to make. I loved the splashes in the main game, and the coloring is pretty cool - definitely five stars for artistry haha. The gameplay was nice, though I didn't see much of the theme there.

Maybe it's just me, but for a moment I was confused about the goal of the game. The coloring meter didn't update or something, so I thought I had to kill the enemies. Keep up the good work!

I love the concept, it feels very good. I like the player controller. Many cool power ups and enemies, there is a lot of variety. I got to wave 11 and got 1000 score. One of my favourite jam games so far!

One thing is that the shooting sound gets really repetitive, I was hearing it whole game

I enjoyed playing it! Gameplay-wise, it’s nice. I think the art could be improved a bit, but overall, it was a great experience. I got to the end! You did a good job!

Absolutely amazing art, sfx and the polish. As axis said, automatic shooting would be nice. Incredible work!

Planet generation is cool. Haven't seen game like this before, looks really unique!

I feel proud as I saved 182 life forms😏 

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Nice concept! I I didn't even notice 25 minutes had passed😮. I got to wave 11 on my first attempt and wave 15 on my second.

For some feedback, I didn't notice when I was taking hits and ended up dying because of it. I think adding a visual representation, like a screenshake or some other indicators, would help players see and feel when they're taking damage. Btw I found the easter egg:)

Good work!

Hey! Good job on your game. Here are a few thoughts and suggestions

After killing one enemy, two spawn. At some point, there seem to be more enemies than you can shoot. Since the game has a timer to survive, you might want to consider predetermined enemy spawns or changing controls a little to ensure the game can be finished

but anyways, you did a great job, it works, there is even a menu. My best is 8000 score, 10 seconds

Good theme interpretation. Nice game!

It feels really nice to spot the constellations. Facts in between are interesting. I found the game relaxing as others, music is nice, not distracting. I completed the game in 440 seconds. Good submission!

It's a polished gameplay with a lot of content! Knowing that the enemies were trying to destroy me kept me on edge. The power-ups are really cool! Each one is unique and serves a purpose. The second one felt a little overpowered to me.

I also find it cool that all the art is made of polygons; even the asteroids and ores seem unique💪I completed Normal mode in 1052 seconds. After playing through all the entries, I'll try to beat Extreme mode as well 😈 Good game!

Nice game. I like the concept. It is quite hard to figure out in which direction I was moving. Once you find the planet it is fun😈 Enemies ai is good. Keep up the good work Andrey!

It is simple, yet engaging. I agree with farkas, the dynamic music is really cool👍

Good game!

Neat game! The art is good, especially the particles and gas effects in the background. Being able to strike through enemies using the boost was exactly what I expected.

I see people complaining about the lack of sound, but I mean, there is no sound in space, so your game is just very realistic🤷‍♂️

This was really cool. I like the cat universe and the artistry, the feel is like you are really it that catship. The road effect is interesting, i love the transitions between scenes. Overall, unique and fun game!

Thanks!

Amazing game. Artistry is 5 stars without a doubt, the atmosphere is here. Fun puzzles.

Cutting puzzle got me a little confused, because thought i had to cut all five (I finished the game anyway)

You did a great job guys!

This is a really cool game for your first jam! 

As for feedback, try adding stars in the background and changing their position with the camera to create a sense of movement. Also, adding a high score feature would be cool.

Good job on your game😄

I like the concept; it's satisfying to break the space station. This is a polished experience with everything I need haha. The camera scaling is a great addition.

Good work as always tank king!

This has a really good retro feel to it. The lore was compelling, and I enjoyed the comics. My instincts told me to go to the left, and it was correct, lol. Considering that you were graduating, it was a short, yet polished experience. You can definitely expand on this idea. I was able to beat the boss, by the way. GG!

And congratulations on passing your exams!

Planet effect does a good job. I was greedy collecting fuel, so i got rammed few times haha. I like the end screen, it has a nice effect. I do agree with Andrey, there could be more content. Overall, good job!

👾

Thanks for playing Wardini:)

I see what you mean; Now that i think, I should've put more effort into the web version, as it's played ~9 times more than the downloaded one😭

Thanks for trying it out❤️

The tool looks absolutely beatiful! Would love to see this as a separate website or app

Hi! Thanks for trying it out! I do agree with you, I started making the UI quite late and UI is not my strength😅

Thank you for hosting the jam! I will certainly try out some tools tomorrow.

The theme is incorporated really nicely! I was really surprised with the amount of content in the game, there are like 3 different biomes with their own styles and music, gives a lot of variety. And all the levels have some kind of decorations, so they are not empty. Graphics are really cute. The game difficulty was balanced, fridges were placed well. I know it was mentioned a lot, but yeah, double jump messed me up a lot of times. So if you will be making a post-jam version, it would be cool if you impoved the character controller.  Anyways, if I remember correctly, this is your first jam and as for the first time this is an impressive game! 

By the way, why there are separate 1000px and 1400px version?

Straightforward idea, but it kept me playing! I have developed a strategy, so if after warm cell comes cold cell I can just go through and have my temperature balanced.

My high score is 6055. GG!

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Nice polished game! I like the mechanics. It is quite impressive with the slope tiles and steam moving platform thingy. The graphics look nice. 

But it is so frusturating when I fall and lose so much progress😭 But I have finished the game anyways!

Really fun puzzle. Love the idea! My best score is 3000

The game actually feels creepy. It is quite comfy near the fire, haha. I'm not sure if there is an ending here, but I got to the bottom of the map. Good work!

Neat game! There is suprisingly good amount of content, 3 bosses👏 The water and energy mechanic is nice. Cute art!

It requires a lot of spam clicking to beat a boss, maybe you could try putting some cooldown on shooting and allow holding the mouse button.

I was able to beat first and second boss, my high score is ~650. GG!

Game feels finished, like there is everything: transitions, menus, even an upgrade system! Hot ballon controls were fun, I think it is sometimes hard to dodge obstacles. Art is really good + chicken at the bottom left is a nice touch😆 My high score is ~9100

Wasn't expecting here to be actually 2 games in one, both actually quite polished! I agree with Gabl, music is incredible here! It would be better if the controls were clearer in the game interface. Good job!

It fun playing with the flamethrower, I must say💀 The art is nice, multiple layer parallax effect looks great. It is cool that the game has a land and underwater parts, probably took a lot of effort to implement that. Not sure if it was intended, but at the end I beat the boss instantly. I wish there was another type of enemy, so more variety? I was pleasantly surprised when found out that the game has a save system. Overall, a really nice game👏

It feels satisfying maneuvering through the particles without touching them. I like that I also need to care about the temperature, so also atmosphere chages my playstyle. The background and other items seem to have slightly different styles, so it would be cool if they matched more. Had fun playing it!
My high score is 4480😎

Все дуже відполіровано, всюди анімації, фон змінюється. Мені подобається як час від часу з'являється індекатор боса. Я думаю можна навіть добавити більше типів речей, наприклад бджолу яку коли ви їсте, то втрачаєте час, щоб більше думати перед тим як щось їсти😏 

Навіть би не сказав що це ваш перший публічний проект на C! Мій рахунок 366. Чудова робота, чоловіче!