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Edgejumpers Defense - UNFINISHED (VimJam2: [Boss 8 Bits to Infinity])'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Technical Implementation | #291 | 1.980 | 2.800 |
Fun/Design | #343 | 1.697 | 2.400 |
Theme/Limitation | #351 | 1.697 | 2.400 |
Overall | #372 | 1.499 | 2.120 |
Graphics/Animation | #377 | 1.414 | 2.000 |
Music/Sound | #410 | 0.707 | 1.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
The setting is the literal edge of the world. You play as the "boss" of a town in a strategical way
Team Size
Solo (1)
What main engine/tool/language did you use to construct the game?
Godot
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Comments
Simple but nice. Needs some music :) I like the randomness and the concept is good. Keep it up!!
Thanks! Yeah, music and some SFX would have gone a long way!
After the feedback, I'm definitely keen to revisit the concept and core gameplay again
Hey, What you have works really well, you should keep working on it for sure. I love how the people have to walk around the turrets. I had fun creating a route for them and blocking their path :)
Pretty Cool Game! It is a bit on the easy side though, and the graphics are a bit lacking. Still realy cool! Please play and rate my game too.
Thanks! I'm genuinely surprised someone even got to playing it.
Thanks for feedback, really just didn't get a chance to get a lot of the graphics done, and improve gameplay, but enjoyed playing with some features I hadn't used before in Godot (like 2DNav)